jaypore_ci
peerjs
jaypore_ci | peerjs | |
---|---|---|
4 | 23 | |
36 | 11,980 | |
- | 0.6% | |
4.6 | 9.0 | |
11 months ago | 9 days ago | |
Python | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jaypore_ci
- The worst thing about Jenkins is that it works
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Ask HN: Those making $0/month or less on side projects – Show and tell
https://www.jayporeci.in/
I've been working on this CI system for a while.
1. Zero setup. Works on git hooks.
2. Python as the config language. Makes it very easy to do dependencies/matrix jobs/conditional jobs.
3. Offline first. It can work online with gitea as well.
4. Everything is in git. I don't need to muck around in and configure the CI system itself.
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Feature Flags in a CI Pipeline
The config is a single python file and I run jobs using a git hook on my own laptop.
I'd love some feedback on what else I could add to this project to make life easier for people.
https://www.jayporeci.in/
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Show HN: Self hosted CI tightly integrated with Gitea
I recently started using Gitea to host all my small projects. This has been great so far, however the lack of an inbuilt CI system like (github / gitlab) ended up hitting me hard.
I turned to drone CI / woodpecker CI / agola CI but they all required me to set up a server / runner etc so that they could run.
That's why I build Jaypore CI:
- Runs on your laptop / remote cloud
- CI status is directly posted in pull request description
- Uses docker to run everything so we can have caching / db services / publishing packages etc
- Configuration language is normal python. This allows job matrix, complex conditional jobs, multiple languages for each job
https://github.com/theSage21/jaypore_ci
peerjs
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Show HN: I built a website to share files and messages without any server
look at https://peerjs.com that this the project is using.
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Help us prioritize features for our decentralized p2p chat app
this app is using peerjs to connect peers over a webrtc connection. check out thier docs for more info. with webrtc, things like file-transfer, should be very performant compared to cloud storage providers... especially over LAN. network speed doesnt seems to be an issue i have experienced.
- Blockchain as a Datastructure
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Some things I learned, retrofitting a browser-based RTS for network multiplayer.
I'm using the client-side PeerJS https://peerjs.com/ library for networking. As the name may imply, a direct connection is established between two peers using WebRTC via "handshake" through an intermediary server they host - and, they provide source for the server as well. I have found it to be quite reliable, thus far.
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A question about webrtc
You kind of sound like a beginner. The browser APIs are a bit painful to work with. It might be easier to use PeerJS: https://peerjs.com/
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Create a Keyword Generator Chrome Extension🔥
If you want you can use Preact. PreactJS is a lightweight alternative to ReactJS, designed for high performance and compatibility. is often used in applications where performance is critical and has a small footprint.
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Do you feel that programming has been easier to understand in game development versus other types of programming because of your experience with actual videogames?
This opens up a lot of neat possibilities, and fortunately I found a very easy JavaScript library for handling multiplayer called PeerJS. The way you can send packets from player to player is very simple and something even a beginner to JavaScript could understand.
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Ask HN: Those making $0/month or less on side projects – Show and tell
You might be able to eliminate the VPS by making it P2P using something like PeerJS [1]. PeerJS provides a free shared connection broker server.
[1]: https://peerjs.com/
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New to WebRTC and Node.js, Need Help Getting Started
Note: peerjs is a good starting point!
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We just release our first version of TOONKS, a 3D Multiplayer Game where you can play a tiny tank against your friends directly on your browser without any installation.
We use peer.js module to create a WebRTC connection between clients
What are some alternatives?
github-workflows-kt - Authoring GitHub Actions workflows in Kotlin. You won't go back to YAML!
simple-peer - 📡 Simple WebRTC video, voice, and data channels
ArchiSteamFarm - C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
Socket.io - Realtime application framework (Node.JS server)
beaker - An experimental peer-to-peer Web browser
mediasoup - Cutting Edge WebRTC Video Conferencing
git-bug - Distributed, offline-first bug tracker embedded in git, with bridges
Pion WebRTC - Pure Go implementation of the WebRTC API
tql - A GraphQL query builder for TypeScript. Avoid the pain of codegen.
coturn - coturn TURN server project
endoflife.date - Informative site with EoL dates of everything
simple-peer-files - A library to send files over WebRTC