iswasmfast
neon
iswasmfast | neon | |
---|---|---|
4 | 20 | |
195 | 8,080 | |
- | 0.4% | |
0.0 | 9.0 | |
almost 2 years ago | 11 days ago | |
JavaScript | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
iswasmfast
-
Pay Attention to WebAssembly
At a glance, the bindings for wasm copy the data,
https://github.com/zandaqo/iswasmfast/blob/54bbb7b539c127185...
If the running code is short enough then that copy might easily make the wasm version much slower. That is indeed a known downside of wasm (calls to JS are somewhat slow, and copying of data even more so - wasm shines when you can avoid those things).
If it's not that, then a 10x difference suggests you are running into some kind of a VM bug or limitation.
-
Node.js 16 Available Now
WASM has its moments, as you can see in this[1] benchmark it outperforms JS and native addons on certain tasks.
Since the bottleneck with native addons is usually data copying/marshalling, and we have direct access to WebAssembly memory from the JavaScript side, using WebAssembly on this "shared" memory might become the best approach for computationally heavy tasks. I wrote about it a bit here[2].
[1] https://github.com/zandaqo/iswasmfast
-
Is WebAssembly magic performance pixie dust?
A few years ago I did similar comparison but in context of Node.js and sans manual optimizations: https://github.com/zandaqo/iswasmfast
In my work, I have come to conclusion that it seldom pays off to go "native" when working with Node.js. More often than not, rewriting some computationally heavy code in C and sticking it as a native module yielded marginally better results when compared with properly optimized js code. Though, that doesn't negate other advantages of using said technologies: predictable performance from the start and re-using existing code base.
neon
- Neon: Rust bindings for writing safe and fast native Node.js modules
-
We Have to Start Over: From Atom to Zed
Great interview!
Love how much thought is being put into what you “gold-plate”. I’ve always felt that my best work comes around on round two (or three or four…).
Curious what you are planning for the ability to script the configuration? I haven’t played with zed much yet; is it possible today? Would something like Neon [1] help bridge the gap from VSCode and old Atom users?
[1]: https://github.com/neon-bindings/neon
-
Electrons Are Fast, So Can Be Electron – How to Optimize Electron App Performance
Neon
-
Hey Rustaceans! Got a question? Ask here (27/2023)!
Is there a third option? Surely node has a way to directly call native code, similar to Python's C extensions? Some Node equivalent of PyO3? For example, I found neon which promises "safe and fast native Node.js modules".
-
Is converting typescript backend to Rust worth it?
Have a look at https://crates.io/crates/napi and https://crates.io/crates/neon which allow you to call rust from node. We went with napi but they're both pretty good.
- Interaction between a Node.js module and a Rust program
-
Underrated Node Knowledge
Just to add: N-API is incredibly underrated. Then again, maybe the lack of a strong native modules ecosystem is an indicator that the pure JS ecosystem is just so good. But man, got something computationally intensive? Just offload it to Rust with Neon or something. Got some proprietary bit of code in your product? Build a native module.
-
Zig, the Small Language
> rust is not well-suited for interfacing with FFI
How so? Packages like neon [1] and rustler [2] suggest otherwise. I'm using both of those in a real product (I'm using neon directly, to write native modules for an Electron app; on the back-end, I depend on an Elixir package that uses rustler).
[1]: https://github.com/neon-bindings/neon
[2]: https://github.com/rusterlium/rustler
-
SurrealDB: A new scalable document-graph database written in Rust
You can use https://github.com/infinyon/node-bindgen, https://github.com/neon-bindings/neon, or https://github.com/napi-rs/napi-rs for Node.js libraries, https://github.com/PyO3/pyo3 for Python libraries, https://rustwasm.github.io/wasm-bindgen/ for WebAssembly, and https://github.com/rust-lang/rust-bindgen for C libraries!
-
Javascript senior developer here. Why I need to learn Rust?
They can use Rust to speed up Nodejs through https://crates.io/crates/neon for example
What are some alternatives?
expresscpp - Fast, unopinionated, minimalist web framework for C++ Perfect for building REST APIs
rst - The open source design documentation tool for everybody [Moved to: https://github.com/vitiral/artifact]
friendly-pow - The PoW challenge library used by Friendly Captcha
tauri - Build smaller, faster, and more secure desktop and mobile applications with a web frontend.
human-asmjs - Tips and tricks for writing asm.js as a human - Note: WebAssembly has replaced asm.js, so this is no longer maintained.
surrealdb - A scalable, distributed, collaborative, document-graph database, for the realtime web
design - WebAssembly Design Documents
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
scope_guard - A modern C++ scope guard that is easy to use but hard to misuse.
rFmt
rabin-wasm - Rabin fingerprinting implemented in WASM
semantic-rs