imapfilter
luau
imapfilter | luau | |
---|---|---|
15 | 64 | |
830 | 3,629 | |
- | 1.9% | |
4.8 | 9.0 | |
11 days ago | 8 days ago | |
C | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imapfilter
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Google will disable all but OAuth for IMAP, SMTP and POP starting Sept. 30
Shouldn't be _too_ hard to convert your scripts.
I ran into the same problem and one workspace disallows App passwords. You can simply get the OAuth token with a little python script and then use it as the password: https://github.com/google/gmail-oauth2-tools/blob/master/pyt...
(see for example https://github.com/lefcha/imapfilter/issues/186)
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Lua: The Little Language That Could
My first real exposure to Lua was as the configuration language of imapfilter. Absolutely loved both.
https://github.com/lefcha/imapfilter
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Automaticallly Printing (from email?)
Use [imapfilter](https://github.com/lefcha/imapfilter) to store the attachment in a local folder and delete/archive the mail. Then use something like [inotify](https://en.wikipedia.org/wiki/Inotify#:~:text=inotify%20(inode%20notify)%20is%20a,reports%20those%20changes%20to%20applications.)%20is%20a,reports%20those%20changes%20to%20applications.)) to run a script that sends the new pdf to the printer
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Scriptable headless IMAP client?
Imapfilter runs lua scripts. Since it's basically just a lua interpreter with a pre-imported library, you can pretty much do any processing you might like, but... IMHO it doesn't seem great: the documentation is so-so, the API is a bit clunky and lacks basic functionality (eg. you have to decode utf8 mime headers yourself) and (personal opinion) writing an imapfilter script is not easier than using an IMAP library in whatever your favorite programming/scripting language might be.
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How to run a script to cleanup emails ?
You could look at something like imapfilter. It's designed to do what you want, I think, though I've never used it.
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Looking for help or alternative solutions to my current email workflow with ProtonMail
I know this one is an issue, and for that you will want to use an email client with the bridge. I have used a protonmail docker container shenxn/protonmail-bridge-docker with imapfilter to provide client side filtering.
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I have too much email - over 50 GB on Outlook and Gmail
If you can see yourself writing some scripts to clean it up, I can recommend imapfilter as a starting point. I learned enough Lua to be able to use this effectively. The "config" file is actually just a Lua script.
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Command line email filters
I believe that Google still offers IMAP access (I think you need to set up app passwords, or possibly jump through some OAUTH hoops), letting you use something like imapfilter to set up rules, connecting to Gmail, then doing the filtering.
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Spam filter that connects to mail server
imapfilter with a Lua script to send messages to Spamassassin.
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Syncing E-Mail filters
Another tool actually meant for this is imapfilter: https://github.com/lefcha/imapfilter
luau
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Building a baseline JIT for Lua automatically
As far as I can tell, they aren't.
http://lua-users.org/wiki/SandBoxes
There is a lot of information there, but it doesn't handle resource exhaustion, execution time limits or give any guarantees. It does indicate that it's possible, and has a decent example of the most restrictive setup, which is a good start. But I would for example compare it with Luau's SECURITY.md.
From https://github.com/luau-lang/luau/blob/master/SECURITY.md:
> Luau provides a safe sandbox that scripts can not escape from, short of vulnerabilities in custom C functions exposed by the host. This includes the virtual machine and builtin libraries. Notably this currently does not include the work-in-progress native code generation facilities.
> Any source code can not result in memory safety errors or crashes during its compilation or execution. Violations of memory safety are considered vulnerabilities.
> Note that Luau does not provide termination guarantees - some code may exhaust CPU or RAM resources on the system during compilation or execution.
So, even luau will have trouble with untrusted code, but it specifies exactly what happens and so on. I think that's fair enough.
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Pluto, a Modern Lua Dialect
Alternatively, Luau is a well-supported Lua variant with type checking and performance improvements, aimed more towards being a sandboxed embedded scripting environment.
https://luau-lang.org/
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Buzz: A lightweight statically typed scripting language
If you need Lua but also type-safety, how about Luau [1] then?
[1] https://luau-lang.org/
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Lua Criticism Is Unwarranted
I had the pleasure of working with Lua 5.1 back in the late noughties. For me it's replaced Tcl whenever I want something I can configure above a C library. At the time I used it I found it quite nice but I'll also not forget the hours I wasted tracking down nil table corruptions which could have easily been caught by a type checker.
I had some hope that Luau https://luau-lang.org or Teal https://github.com/teal-language/tl would make things better but with the following example
function foo(x: number): string
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Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
Looking at other replies here, I can see I wasn't the only one who didn't realize there is Lua and Luau. Luau is an extension of Lua: https://luau-lang.org/
> Luau is syntactically backwards-compatible with Lua 5.1 (code that is valid Lua 5.1 is also valid Luau); however, we have extended the language with a set of syntactical features that make the language more familiar and ergonomic.
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Embeddable Common Lisp 23.9.9
Lua is usually the embedded language of choice. If you are focused on security, you could check out the Roblox fork, Luau (https://github.com/Roblox/luau) where the creators took extra care to lock down the language on what scripts could do.
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Creating a simple sandboxed language
Luau - Lua variant by Roblox
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The Warframe Lexicon for Updates
On a side note, I've heard that they recently switched from Lua to Roblox's own fork of Lua, Luau.
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Lua: The Little Language That Could
https://www.youtube.com/results?search_query=luau+roblox&sp=...
Luau
https://github.com/Roblox/luau
Roblox wrote a superset of Roblox Lua which is way faster
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Scripting Resources MegaThread
https://luau-lang.org/ - some documentation, and examples https://create.roblox.com/docs - documentation, tutorials, and examples https://www.youtube.com/user/AlvinBLOX - tutorials https://www.youtube.com/@TheDevKing/videos - tutorials https://www.lua.org/manual/5.1/ - not specific to Roblox, but Lua reference manual https://www.codecademy.com/learn/learn-lua - Lua on Codecademy
What are some alternatives?
imapfilter-tools - Tools to improve imapfilter for use as a reliable SPAM filtering service.
lua-languages - Languages that compile to Lua
pyle-of-mail - A Python script that sorts all read emails from your mailbox.
LuaJIT - Mirror of the LuaJIT git repository
protonmail-bridge-docker - ProtonMail IMAP/SMTP Bridge Docker container
moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
guix - Read-only mirror of GNU Guix — pull requests are ignored, see https://guix.gnu.org/en/manual/en/guix.html#Submitting-Patches instead
lua-language-server - A language server that offers Lua language support - programmed in Lua
piccolo - An experimental stackless Lua VM implemented in pure Rust
tl - The compiler for Teal, a typed dialect of Lua
himalaya - CLI to manage emails
moonscript - :crescent_moon: A language that compiles to Lua