image
winit
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image | winit | |
---|---|---|
24 | 24 | |
2,990 | 2,555 | |
8.0% | 6.1% | |
9.3 | 8.7 | |
5 days ago | 2 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
image
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Show HN: Golang FFmpeg wrapper for simple Video I/O and Webcam Streaming
Glad it worked out for you—it seemed like the features are there for basic image conversion, but try to do something a little more sophisticated and you run into some severe design limits. Here is the kind of underlying problem I’m talking about:
Side note the image-rs crate in the Rust ecosystem has no external dependencies and can encode and decode animated gifs and a variety of other image formats, 100% rust https://github.com/image-rs/image
- Encoding and Decoding Images in Rust
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Looking for an image manipulation library that can add text to images. (and has documentation for it)
I believe that photon uses image internally which only provides the ability to overlay another image. The crate imageproc extends image and adds the draw_text method.
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Using the image library to crop
From https://github.com/image-rs/image
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For Rust ecosystem, I only kmow actix amd rocket server frameworks , still the beginning of them , not very mature imo .. what else has made by rust?
And for image resizing I used the "image" crate: https://crates.io/crates/image. Note that while in development mode resizing an image takes a long time (several seconds for me), but in production mode it is lightning fast. I spent some time trying to figure this out :D
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Less than a day after the successful C project was announced, we found one who already started RiiR
Why not just add support for QOI to image?
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Image Compression Library
The image create is actually pretty good. It decodes a lot of stuff natively, and encodes to JPEG and PNG. I actually used it to make something very similar.
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I'd like to write a program that combines images into .gifs, but in rust.
the image crate might be just what you're looking for. more specifically, the gif encoder can do exactly what you want.
winit
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Lapce release v0.1.0
The relevant issue on fixing the keyboard events stuff: https://github.com/rust-windowing/winit/issues/753.
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Bevy and Dioxus are collaborating on stretch2: a revived UI layout algorithm
I'd like to see if we can get active, cross-team collaboration on this foundational crate, akin to what the rust ecosystem is already seeing in winit and wgpu. If you care about UI in Rust, get in touch :)
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Gnome developers don't care about app developers.
[1] https://github.com/rust-windowing/winit/issues/1967
- Winit - Window handling library in pure rust
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What am I missing?
This example seems to have some keyboard event handling: https://github.com/rust-windowing/winit/blob/master/examples/control_flow.rs
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Server Side Window Decorations
For what it's worth Kitty appears to be open to libdecor though, and one of alacritty's dependencies is also open to it, so there is some light at the end of the tunnel.
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How do you get a window working in WGPU?
Clone the winit repo and run the example: $ git clone https://github.com/rust-windowing/winit.git $ cd winit $ cargo run --example window
- Winit – Window handling library in pure Rust
What are some alternatives?
opencv-rust - Rust bindings for OpenCV 3 & 4
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
rust-sdl2 - SDL2 bindings for Rust
learn-wgpu - Guide for using gfx-rs's wgpu library.
rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.
imageproc (PistonDevelopers) - Image processing operations
deno-canvas - Canvas API for Deno, ported from canvaskit-wasm (Skia).
piet-wgpu
deno_sdl2 - SDL2 module for Deno