HPX
mold
HPX | mold | |
---|---|---|
15 | 179 | |
2,419 | 13,340 | |
0.6% | - | |
9.8 | 9.7 | |
3 days ago | about 8 hours ago | |
C++ | C++ | |
Boost Software License 1.0 | MIT License |
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HPX
- Does anyone know any good open source project to optimize?
- Looking for projects to contribute to
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What are some C++ projects with high quality code that I can read through?
https://github.com/STEllAR-GROUP/hpx Modern C++ concepts incorporated in a threading library. Lots of useful techniques used in there and we are trying to keep our code base very tidy. Feel free to chime in our libera channel #ste||ar if you have any questions.
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Any C++ open source projects for beginners?
https://github.com/STEllAR-GROUP/hpx Welcoming community + we have been part of GSoC for 4-5 years now so feel free to apply there when it opens ;)
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Getting started with first HPC project
You definitely do not want to learn Boost, trust me. The cudatoolkit is fine, HPX is great, so are Dask, and Ray. I do not recommend MPI unless those computers you have use InfiniBand.
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Questions about writing my own CFD code
I found this interesting library that might fit your goal.
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John "God" Carmack: C++ with a C flavor is still the best (also: Python performance "keeps hitting me in the face")
I personally like the ideas in Parallelism v2 TS, which is available in for libstdc++ 11 onwards. The reference implementation is a library named Vc (afaik Vc is the most popular SIMD library for C++), and this has also been implemented in recent versions of HPX.
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Is there any good reason not to build an open-source C++ project on Intels oneTBB?
I am aware of DAGs of task based threading library like Taskflow and HPX however the benefit they have is not obvious to me, as the following sequential section depends on the parallel part being completed fully. If you want to suggest elaboration on the benefits of this approach would be welcome.
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How to publish a paper about my own C++ software
Github: https://github.com/STEllAR-GROUP/hpx
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Would anyone be interested in an HPC coroutine library for MPI?
We're working on something similar, but based on sender/receiver in HPX (a lightweight threading runtime) and DLA-Future (distributed linear algebra currently based on (HPX) futures; based on sender/receiver in the future). With senders-as-awaitables this would also get you coroutine support for asynchronous MPI calls for free. We don't have that yet, but it's planned. In the meantime libunifex should be able to fill in the gaps.
mold
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I reduced (incremental) Rust compile times by up to 40%
I think this is unlikely to gain traction. I say that no to discourage you, just to explain.
- The community has an instinctive distrust of closed source or a compiler from an untrusted source. If you’re familiar with the Trusting Trust attack you’ll understand why.
- Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People aren’t used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You don’t even have to modify your compiler, just need to point to his linker. He’s even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.
- It’s not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.
- But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. You’d have to spend all your time rebasing.
Again I’m not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.
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Mold Course
I initially thought this would be about the mold linker (https://github.com/rui314/mold)
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Monetizing Developer Tools
I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...
Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016
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mold 2.1.0 - rui314/mold
Loongson's LoongArch CPU has been supported. (03b1a1c)
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Mold 2.0.0
I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057
From the report to the fix in less than two days.
I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.
- Mold 2.0 released - MIT license
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Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
- Design and Implementation of the Mold Linker
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Apple's new library format combines the best of dynamic and static
> Mold did it first, though: https://github.com/rui314/mold
Before LLD?
What are some alternatives?
Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System
zld - A faster version of Apple's linker
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
wasmtime - A fast and secure runtime for WebAssembly
RaftLib - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators
osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
libcds - A C++ library of Concurrent Data Structures
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Boost.Compute - A C++ GPU Computing Library for OpenCL
chibicc - A small C compiler
ArrayFire - ArrayFire: a general purpose GPU library.
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.