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I don't have much to add, apart from maybe start with 12 Steps to Navier Stokes (https://lorenabarba.com/blog/cfd-python-12-steps-to-navier-stokes/) and have a look at this Github project: https://github.com/ProjectPhysX/FluidX3D It's an OpenCL GPU-based LBM solver that's unbelievably fast. Maybe it's a good inspiration for you.
I found this interesting library that might fit your goal.
NOTE:
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Hence, a higher number means a more popular project.