hotham
DRW-RustyCuffs
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hotham | DRW-RustyCuffs | |
---|---|---|
8 | 1 | |
378 | 1 | |
1.3% | - | |
4.7 | 0.0 | |
about 2 months ago | about 3 years ago | |
Rust | C# | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hotham
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[MEDIA] New stress test of Rust based game engine for the Quest 2 - 873,275 verts @ ~7ms
Looks great. I assume it uses https://github.com/leetvr/hotham?
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wgpu-openxr-example: a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)
That being said, as implemented, this only works for desktop; getting it working on a standalone should be possible, but I've not looked into it that much - for that, you may be interested in Hotham.
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A rust based, XR first, and real-time collaboration game engine idea.
Shameless plug, but I've built a reasonably usable, open source, OpenXR based game engine in Rust called Hotham. I'm definitely interested in real-time collaboration and really nailing the asset pipeline problem. If this is something you're interested in collaborating on, please let me know!
- Hotham: A game engine for standalone VR written in Rust
- Hotham: A framework for creating standalone VR experiences
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[MEDIA] Hotham VR Engine demo
Also considering checking out and staring the GitHub repo: https://github.com/leetvr/hotham
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What’s everyone working on this week (including AoC, 51/2021)?
This week I am adding that most annoying of game engine systems, GUI, to Hotham, a game engine for standalone VR devices I've been working on this year.
DRW-RustyCuffs
What are some alternatives?
xrbevy - Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions
LinuxGSM - The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
doukutsu-rs - A faithful and open-source remake of Cave Story's engine written in Rust
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
bevy - A refreshingly simple data-driven game engine built in Rust
battleship-rs - Battleship game implemented in Rust
ctrlg - A command line context switcher, written in Rust :crab:
docker-steam-headless - A Headless Steam Docker image supporting NVIDIA GPU and accessible via Web UI
LibRapidRust - An optimised derivative of the LibRapid C++ library. Made with love for mathematics and computer science.
adventofcode - Advent of Code solutions of 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 and 2023 in Scala
wgpu-openxr-example - a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)
dotfiles - Configs for apps I care about