hitsumabushi VS go2cpp

Compare hitsumabushi vs go2cpp and see what are their differences.

hitsumabushi

Run Go programs (almost) everywhere (by hajimehoshi)

go2cpp

A converter from Go to C++ (by hajimehoshi)
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hitsumabushi go2cpp
1 2
172 236
- -
7.8 6.9
3 months ago over 2 years ago
C Go
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hitsumabushi

Posts with mentions or reviews of hitsumabushi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.
  • Compiling a Go program into a native binary for Nintendo Switch™
    3 projects | dev.to | 3 Jan 2022
    Previously, we compiled a Go program into a WebAssembly and then converted it into C++ files to make it run on Nintendo Switch. Now, I have succeeded in compiling a Go program into a native binary for Nintendo Switch, and also running a game there. I replaced system calls with C function calls using the -overlay option. Also, I have developed a new package Hitsumabushi to generate JSON content for this.

go2cpp

Posts with mentions or reviews of go2cpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.

What are some alternatives?

When comparing hitsumabushi and go2cpp you can also consider the following projects:

gofl - Generic Free List implementation to reuse memory and avoid allocations

zig-wasm-test - A minimal Web Assembly example using Zig's build system.

zig-wasm-test

coc-go - Go language server extension using gopls for coc.nvim.

asyncrun.vim - :rocket: Run Async Shell Commands in Vim 8.0 / NeoVim and Output to the Quickfix Window !!

Azul3D - Azul3D - A 3D game engine written in Go!

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Ebiten - Ebitengine - A dead simple 2D game engine for Go

coc.nvim - Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.