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hired | neovide | |
---|---|---|
6 | 109 | |
116 | 11,923 | |
- | 3.1% | |
6.0 | 9.2 | |
3 months ago | 1 day ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hired
- Hired: A Modern Take on 'Ed'
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The ! command, what do you use it for?
( The ed clone I am writing: https://github.com/sidju/hired , and its backend: https://github.com/sidju/add-ed )
- Thoughts on some of the actively developed text editors written in Rust?
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Nano vs Vim (text editor)
OR, use modern ED! https://github.com/sidju/hired Syntax highlighting, command history and replaceable backend.
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Interface test for all structs that implement a trait
My current solution is to have it written implementation agnostic for the only implementation that currently exists. ( Seen here: https://github.com/sidju/hired/blob/bde09775eca11c3f98f88f29eb006f4dc6e057fd/src/buffer/vecbuffer.rs#L249 ) In the longer term I intend on writing a macro that essentially creates that exact test but replaces the constructor ("VecBuffer::new()") with whatever string is given to the macro. That should work well, but will have to wait a little.
neovide
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Pulsar, the best code editor since Atom
- have a “graphical” user interface: https://github.com/neovide/neovide
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Unreal Engine with Neovim: Config for Game Development
The process above works fine, though, depending on your setup and project, you might appreciate the benefits of a lean editor like Neovide. So, let’s see how to configure Neovim to run with Unreal Engine.
- Neovide – a simple, no-nonsense, cross-platform GUI for Neovim
- Modeless Vim
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neovide scroll performance
EDIT: I found this just now -> https://github.com/neovide/neovide/issues/1902 and disabling relative line numbers does indeed make the problem more or less disappear.
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Way to make Emacs feel smoother?
Not Emacs, but perhaps https://github.com/neovide/neovide will be of interest to you.
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Switching from Emacs. My experience
im certainly not a programmer , but NVIM with SOME gui like neovide it looks amazing and great,
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Update for telescope-all-recent.nvim: Frequency Sorting now for dressing.nvim!
Yes it is neovide: https://github.com/neovide/neovide
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Software Developer Mac Apps
iTerm2, since Terminal.app doesn't support 24-bit colors and I used Neovim for some time. I now use Neovide for Neovim, so all I use iTerm2 for now is the UI (I have a theme I like, plus dark mode actually works).
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Smooth caret movement in Obsidian
I feel this smooth cursor should be everywhere by default, as it gives so much better user experience. I have also been looking for a solution for neovim as well, but based on what I know, only Neovide has support for this. And most plugins do smooth scrolling only, rather than smooth cursor.
What are some alternatives?
lapce - Lightning-fast and Powerful Code Editor written in Rust
neovim - Vim-fork focused on extensibility and usability
kibi - A text editor in ≤1024 lines of code, written in Rust
neovim-qt - Neovim client library and GUI, in Qt5.
pepper - simple and opinionated modal code editor for your terminal
nvim-terminal.lua - A high performance filetype mode for Neovim which leverages conceal and highlights your buffer with the correct color codes.
glyph - My own personal code editor built with Rust + OpenGL
goneovim - A GUI frontend for neovim.
dotfiles - ❄️ My dotfiles for NixOS and macOS as a Nix flake. Neovim, Fish shell, Wezterm, etc.
alacritty - A cross-platform, OpenGL terminal emulator.
add-ed - Embeddable ED in rust
nvim-config - A modern Neovim configuration with full battery for Python, Lua, C++, Markdown, LaTeX, and more...