Unreal Engine with Neovim: Config for Game Development

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  • Vscode-C-Cpp-Config

  • the .clang-tidy config used in the VS Code C/C++ Config Extension; or

  • cmake_template

    CMake for C++ Best Practices

  • an alternative .clang-tidy from a C++ Best Practices repo by Jason Turner.

  • InfluxDB

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  • neovide

    No Nonsense Neovim Client in Rust

  • The process above works fine, though, depending on your setup and project, you might appreciate the benefits of a lean editor like Neovide. So, let’s see how to configure Neovim to run with Unreal Engine.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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