hikogui
RmlUi
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hikogui | RmlUi | |
---|---|---|
15 | 21 | |
739 | 2,439 | |
3.0% | - | |
8.6 | 8.5 | |
2 days ago | 2 days ago | |
C++ | C++ | |
Boost Software License 1.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hikogui
- uni-algo v1.0.0: Modern Unicode Library
- Compile-time type registration
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Semaphore and Mutex favoring awake threads
See my own implementation: https://github.com/hikogui/hikogui/blob/main/src/hikogui/concurrency/unfair_mutex.hpp
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Issues with reporting bugs with msvc static analyser.
Yes, it is an open source project for a cross platform retained GUI library with a modern c++20 API. https://github.com/hikogui/hikogui
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Visual Studio 2022 version 17.5 Preview 2
With some growing pains on configuring CMake, I was able to converted a single header file in my project github.com/hikogui/hikogui/ to a module interface file, but it hit an ICE immediately. Of course I reported it, including a crash dump, and a project-branch.
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What is the maximum number of texture2D's I can have in a single texture array uniform binding?
Look at all the pipeline_SDF source files at https://github.com/hikogui/hikogui/tree/main/src/hikogui/GFX
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HikoGUI v0.7.0, A fast desktop application GUI library in C++20. (BSL license)
Here is the fragment shader: https://github.com/hikogui/hikogui/blob/main/shaders/pipeline_SDF.frag
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New Unicode library
Here is the tool to create de-duplicated table and index table from the unicode database: https://github.com/hikogui/hikogui/blob/main/tools/generate_unicode_data.py
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Is there any MIT/BSD licensed UI framework for C++ ?
Thank you for mentioning HikoGUI.
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What's your favorite way to crash your application?
On windows, you can even use just-in-time-debugging (enabled with registry key), which brings up a dialogue when the application crashes to select a debugger to attach to the "crashed" application. But for this to work correctly you need to do some fanzy things. See: https://github.com/hikogui/hikogui/blob/main/src/hikogui/debugger.hpp and https://github.com/hikogui/hikogui/blob/main/src/hikogui/debugger_win32.cpp
RmlUi
- RmlUi – The HTML/CSS User Interface Library Evolved
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declarative GUI libraries
How about https://github.com/mikke89/RmlUi ?
- Why aren't there more GUI frameworks in C++ compared to other languages?
- Lightweight C++ GUI library/framework for games
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What is the fastest, lightest weight GUI framework?
Check out these: https://github.com/ocornut/imgui https://github.com/mikke89/RmlUi
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RmlUi 5.0 Released - A user interface library for C++ based on HTML/CSS
See the release notes here: https://github.com/mikke89/RmlUi/releases/tag/5.0
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RmlUi 5.0 released - A C++ user interface library based on HTML/CSS
You're right, it's a fork of libRocket. The original library hasn't seen any development in years, so in a sense RmlUi is a continuation of it too. There's been a lot of changes since then, you can see all of it in the full changelog here.
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Is there any MIT/BSD licensed UI framework for C++ ?
I haven't actually used either one, but there's HikoGUI (previously known as TTauri) under the Boost license and RmlUI under MIT. Not sure if they're very OS-integrated in the way you want or not.
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GUI for software, not games, but lighter than Qt ?
RmlUI
- [Discussion] What are some old C++ open source projects you wish were still active?
What are some alternatives?
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
GacUI - GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
uni-algo - Unicode Algorithms Implementation for C/C++
libRocket - libRocket - The HTML/CSS User Interface library
glog - C++ implementation of the Google logging module
Elements C++ GUI library - Elements C++ GUI library
nappgui_src - SDK for building cross-platform desktop apps in ANSI-C
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang