hidapi
wii-u-gc-adapter
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hidapi | wii-u-gc-adapter | |
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10 | 10 | |
1,470 | 225 | |
2.7% | - | |
6.8 | 0.0 | |
11 days ago | almost 2 years ago | |
C | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hidapi
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Trying to get raw HID working to get vim modes to trigger qmk events and layers.
On the computer, write a program (the "host" or "server") that talks over the raw HID protocol. It is open ended how you do this, but IME both the Python pyhidapi and C hidapi were simple enough to get something started. The trickiest part might be getting the program to run with the permissions to talk the raw HID protocol (at least on Linux, there was some udev rule to set up). Read the documentation for these libraries for details about how to get set up.
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Has anyone figured out a way to detect what mode you are in, in vim, using qmk?
now I'm trying to figure out what to do with the next step for building my own host. Am I supposed to put this test file in my qmk code? or run it on my computer as it's own separate program? https://github.com/libusb/hidapi/blob/master/hidtest/test.c
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A long-running C++ side project, mainly for automotive development - CAN USB (ISO-TP) transreceiver and scripts, DID Reader&Writer, ECU Simulation, Corsair iCUE replacement and a lot more for my well-being
HIDAPI
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Rangoli - open-source free cross platform software to control RK keyboards. Now you can control your rk keyboard from Linux or macos!
I did star https://github.com/libusb/hidapi too, as well as this GitHub.
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FFI and Dynamic Arrays
I used ffigen to get the bindings from hidapi.h and cleaned up quite some of the resulting output to make it Dart compatible. Quite some typedef and some minor stuff.
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Joy con input help
I figured out the problem with JoyconLib! The hidapi.dll file was broken so I replaced it with a new file from https://github.com/libusb/hidapi/releases and not it's working.
- Trying to setup on Windows 10 for Rift CV1, Stuck
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Struggling to get the SDL2 gamecube controller support to work
https://github.com/libusb/hidapi#prerequisites
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Playing Mario Theme on Joycon Rumble
Install the HID API, instructions here: https://github.com/libusb/hidapi
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[Desktop] Small tool for Logic Keyboard (Windows/macOS/Linux)
Inspired by https://askubuntu.com/questions/699138/logitech-k380-bluetooth-keyboard-make-function-keys-default and https://github.com/libusb/hidapi, it's almost re-implementation of hidapi actually, with dart:ffi calling the syscall directly.
wii-u-gc-adapter
- Using Nintendo Official GameCube Controller Adapter on Steam Deck?
- Can you use a generic GameCube controller adapter on Ubuntu ? (Without using Dolphin) Any drivers or something like that ?
- The GameCube controller adapter for the Nintendo Switch works natively plugged into the Dock.
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Gamecube controller doesn't work on Multiversus
this has worked for me before: https://github.com/ToadKing/wii-u-gc-adapter
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Gamecube controller support with Rivals on Linux
(assuming you are talking about rivals of aether), i have played for some time using the https://github.com/ToadKing/wii-u-gc-adapter driver which is the only one that seemed to work with the mayflash adapter on wii-u mode. Its not a very good experience compared to windows since the game does not recognize the game as a gamecube controller but it sees it as an xbox pad, so the stick sensitivity feels off
- Struggling to get the SDL2 gamecube controller support to work
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Can't dash dance with my new controller
Ok, thx it works now. I just had to switch to wii u mode on the adapter. it was super dumb, and it worked out of the box on linux : for linux users : just git clone https://github.com/ToadKing/wii-u-gc-adapter and it will work. You can also overclock the adapter under linux by git cloning https://github.com/HannesMann/gcadapter-oc-kmod and do what the readme says
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https://np.reddit.com/r/linuxquestions/comments/me7sv1/gamecube_controller_adapter_on_fedora_33/gse5xo4/
cd git clone https://github.com/ToadKing/wii-u-gc-adapter cd wii-u-gc-adapter make
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Gamecube controller adapter on Fedora 33
And then you need to clone the repo. I suggest cloning it in your home directory.
What are some alternatives?
JoyconLib - Joy-Con library for Unity.
gcadapter-oc-kmod - Kernel module for overclocking the Nintendo Wii U/Mayflash GameCube adapter.
sdl12-compat - An SDL-1.2 compatibility layer that uses SDL 2.0 behind the scenes.
dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
HeadsetControl - Sidetone and Battery status for Logitech G930, G533, G633, G933 SteelSeries Arctis 7/PRO 2019 and Corsair VOID (Pro) in Linux and MacOSX
Musical-Joycons - Play Music With Your Joycons!
PicoBoot - Raspberry Pi Pico (RP2040) based IPL replacement modchip for GameCube
OpenHMD - Free and Open Source API and drivers for immersive technology.
SDL - Simple Directmedia Layer
send-my - Upload arbitrary data via Apple's Find My network.
OpenCV - Open Source Computer Vision Library