helloworld
z88dk
helloworld | z88dk | |
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4 | 6 | |
20 | 865 | |
- | 1.4% | |
3.4 | 9.9 | |
11 months ago | 5 days ago | |
Assembly | Assembly | |
MIT License | GNU General Public License v3.0 or later |
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helloworld
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Hjalfi writes Hello World for CP/M seven times[ASM,C,Fortran,COBOL,BASIC,Forth] [video]
If you're interested in that sort of thing, I wrote Hello World using 6 different methods in Assembler for Raspberry Pi. Even if not using a Raspberry Pi, it might be of interest to anyone that wants to understand what the difference is between the various clib methods, (puts, write, etc.).
https://github.com/ksaj/helloworld
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Ask HN: Has anyone used assembly recently?
Here is something I did that your son might be interested in. It is simply Hello World, but done 6 different ways using ARM assembly language.
https://github.com/ksaj/helloworld
I did a lot of Assembly language programming in the 90's, on Intel, but I haven't really since then. Still a fan of it though.
- 6 Different Ways to Print Hello World in Assembler on a Raspberry Pi
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Assembler on Raspberry Pi
I did some experimenting with RPi assembler, since I used to do a lot of x86 assembler throughout the 90's. If you're interested, here are 6 completely different ways to print Hello World in Assembler for the Raspberry Pi.
https://github.com/ksaj/helloworld
I kept the code as close to each other in format and style as possible, so comparisons are easier to make. I don't really know the benefits and drawbacks to each method, but they are there and available, so I sleuthed them out and got them working.
z88dk
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Best practice to store context for a C compiler
z88dk
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Compiler Roms?
And z88dk home page: https://github.com/z88dk/z88dk
- Z88dk v2.2 Release
- transferring code to a ti-84
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8080 or Z80 compilers
z88dk or sdcc come to mind. I've only done things with z88dk though because it was easier to setup for the msx platform. sdcc has more optimization but i think these days you can use it under z88dk also. Good luck, this is fun! :)
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Z80 (Z180 & Z80N) 32-Bit and 16-Bit IEEE floating point libraries in the Z88DK
The 32-bit library. https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/math/float/math32/readme.md
What are some alternatives?
raspi3-tutorial - Bare metal Raspberry Pi 3 tutorials
devkitSMS - development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 / SEGA SC-3000 homebrew programming using C language (and the SDCC compiler)
0x01-ARM-32-Hacking-Hello-World - ARM 32-bit Raspberry Pi Hacking Hello World example in Kali Linux.
sjasmplus - Command-line cross-compiler of assembly language for Z80 CPU.
rgbds - Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
llvm-I8080 - LLVM Compiler Backend for Intel 8080 and LC-2200
printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
lighthouse-of-doom - A simple text-based adventure game
swieros - A tiny hand crafted CPU emulator, C compiler, and Operating System
wcc - wo4mei3's c compiler written in ocaml
ProprietaryAssembler - This repository contains the implementation of a two pass assembler involving tries for fast in-memory opcode fetch and has implementation of loader and linkers for linking the object file created to make an executable file.