halflife
Half-Life 1 engine based games (by ValveSoftware)
Dota2-Gameplay
Public Bug Tracker for Dota2 (by ValveSoftware)
halflife | Dota2-Gameplay | |
---|---|---|
40 | 505 | |
3,642 | 1,462 | |
1.2% | 0.0% | |
0.0 | 0.0 | |
11 days ago | over 1 year ago | |
C++ | ||
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
halflife
Posts with mentions or reviews of halflife.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-24.
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how to increase skull gib easter egg percentage
It's a part of C++ project https://github.com/ValveSoftware/halflife
- Stuttery mouse movement in Half-Life 1 mods only
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I fixed the flashlight glitch in Half Life running natively
I wonder if this is something you can amend in the actual code here: https://github.com/ValveSoftware/halflife
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Should I open another overbright issue in the hl github?
I know the most known issue about overbright on github already states that they will not fix it, but that was from 2013 and thoughts about overbright issue could've changed since then. Plus I am running HL on linux and this issue Infuriates me since I'm stuck using the OpenGL renderer (which is the only renderer that has this issue). We've known that valve really likes their linux oriented approach, and plus we know they love their Deckies that they updated HL2 with fixes and QoL stuff, what's stopping them from fixing overbright?
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Guide for running the WON/Retail CD Half-Life games in Windows 10 with nGlide on the earliest possible versions
More info on texture scaling: https://github.com/ValveSoftware/halflife/issues/1650
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Fedora 38 LLVM vs. Team Fortress 2
Funnily enough, on Half-Life 1 engine-based games (i.e. the engine that came before HL2 - on which Team Fortress 2 runs; such as Counter-Strike 1.6), a different allocator problem exists -- glibc's malloc() just decides to fail miserably[0] on some setups.
[0] https://github.com/ValveSoftware/halflife/issues/3158
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How to make grunt not drop a weapon after death? (HL1)
I guess you have to either modify the code https://github.com/ValveSoftware/halflife/blob/master/dlls/hgrunt.cpp
- Half-Life 2 Running on Raspberry Pi 4 Natively
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Play Counter Strike 1.6, with full multiplayer, in the browser
The original Half Life, including goldsrc, is source-available: https://github.com/ValveSoftware/halflife
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Guys, github bug tracker is not reddit, stop spamming it so valve can see actual bugs instead
And in fact even their Half-Life 1 bugtracker on GitHub is policed: https://github.com/ValveSoftware/halflife/issues
Dota2-Gameplay
Posts with mentions or reviews of Dota2-Gameplay.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-09.
- "None of you can prove why my behavior score is so low"
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Please, fix my chat. Daily remining about "You are being reported..."
No reason posting here, people will just automatically assume it means you're toxic. If you think it's bugged you can make a post on the bug tracker and valve may or may not fix it.
- Valve, can you actually help GitHub bug tracker work?
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Anyone notice the display bug with enemy health bars?
I assumed it would be fixed immediately but it has been almost a year and I haven't heard a single mention of it. I made a Github account just to add this issue.
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Bristleback dying while releasing quills grants permanent warpath stacks
with your information, i submitted it as bug on github: |https://github.com/ValveSoftware/Dota2-Gameplay/issues/13448 use thumbs-up reaction on it under the post for Valve to notice
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Massive drop in behavior score in Turbo mode ?!?!?!?!?!
Is anyone gonna fix this BS alot of ppls including me are dropping behavior score playing turbo games for no reason hello VALVE ?!?!?!?! https://github.com/ValveSoftware/Dota2-Gameplay/issues/13381
- Behavior Score Bug Megathread
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Aggregate of Issues Highlighted on Reddit/Forums/Github
Users have to reverify game files - Since larger map update many of us are getting this issue, seemingly randomly. I have a top of the line system and still get these issues. Previously this re-verify thing would happen after any crash. Now it happens more seldomly but typically after some sort of game-update. I have already completely reinstalled Dota 2
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Petition to publish the mechanism of the Behaviour Score System
Issues · ValveSoftware/Dota2-Gameplay (github.com) https://steamcommunity.com/app/570/discussions/
- the stuttering the new client introduced .. is there a community solution proposed?
What are some alternatives?
When comparing halflife and Dota2-Gameplay you can also consider the following projects:
Quake-III-Arena - Quake III Arena GPL Source Release
GameTracking-Dota2 - 📥 Game Tracker: Dota 2
bspguy - Tool for editing GoldSrc maps without decompiling
AghanimsWager
Quake - Quake GPL Source Release
dota2 - 🐸 Python package for interacting with Dota 2 Game Coordinator
xash3d-fwgs - Xash3D FWGS engine.
dota-brain - dota-brain comprises the knowledge of Dota Coach.
Xash3D-Emscripten - A re-upload of mittorn's Emscripten port of Xash3D.
Dota-2 - Tracker for issues specific to Linux and Mac in the Reborn client. If you have a general issue or non-system-specific feature request please go to dev.dota2.com
rehlds - Reverse-engineered HLDS
9kmmrbot
halflife vs Quake-III-Arena
Dota2-Gameplay vs GameTracking-Dota2
halflife vs bspguy
Dota2-Gameplay vs AghanimsWager
halflife vs Quake
Dota2-Gameplay vs dota2
halflife vs xash3d-fwgs
Dota2-Gameplay vs dota-brain
halflife vs Xash3D-Emscripten
Dota2-Gameplay vs Dota-2
halflife vs rehlds
Dota2-Gameplay vs 9kmmrbot