gzdoomvr
quakevr
gzdoomvr | quakevr | |
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34 | 19 | |
122 | 210 | |
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0.0 | 3.3 | |
4 months ago | 7 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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gzdoomvr
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Zombies Ate My Neighbors TC from Dude27th is still a blast in VR
Download GZDoomVR here
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Seeing a lot of people on YT asking this.
both of these can ALSO be used with GZDOOMVR.
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Let's make a list of games that work well and ones that work poorly with Kat Walk
This Doom port works incredibly well for me. https://github.com/hh79/gzdoomvr It is then only game I have played on Katvr that feels 1:1
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Flat2vr community: What is the current state of VR Injectors for Unity, KEX, and other major game engines?
I consider myself a lazy old-school VR gamer: I like re-experiencing old games in VR, seated and with a controller. My favorite games in VR are all VR mods or VR ports of games: all Doom engine games and whatever crazy wads I can find on moddb.com (check out the Jazz Jackrabbit wad and the Zombies Ate My Neighbors wad!), Quake, Gamecube/Wii games, and Yooka Laylee using the Vooka Raylee mod, Myst VR, The Talos Principle VR.
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My top VR games list for my 1st full year in VR~!
https://github.com/hh79/gzdoomvr with any of your favorite wads
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How to play Voxel Doom in Virtual Reality on PC
Gzdoom VR mod https://github.com/hh79/gzdoomvr/releases This mods includes Doom 1 and 2 and 3D VR Voxel Weapons use the file WeaponsForVR.pk3 Voxel Doom https://www.moddb.com/mods/doom-voxel-project/addons/voxel-doom do not extract this file just mark it with WeaponsForVR.pk3 Drag and drop it to gzdoomVR.exe choose Doom 1 or 2 optional mods hd menus, hud and textures https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-hd-texture-pack1 lead to the mod folder GZDoom_HD_Texture_pack.6\GZDoom\Mods and take this files : DHTP-2019_11_17.pk3 HRRP.pk3 NeuralUpscale2x_v0.95.pk3 R_Hud_Stuff_v1.pk3 JFO_D.pk3 best doom soundtrack https://www.moddb.com/mods/brutal-doom/addons/idkfa-doom-soundtrack lead to the folder IDKFA_Soundtrack_Mod_v2.zip\WAD take the IDKFAv2.wad more gore blood mod https://www.moddb.com/mods/brutal-doom/downloads/bolognese-gore-mod-v20 dont extract just mark it mark all files drag and drop it to gzdoomvr.exe choose Doom 1 or 2
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Brutal Doom VR Knee Deep in the Dead Ultra Violence Playthrough w/ 3D Weapons & Neural Upscale 2X
Download gzdoomvr here https://github.com/hh79/gzdoomvr/releases and unzip it anywhere.
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SR40 in VR?
I am playing GZDoomVR (https://github.com/hh79/gzdoomvr/releases), and trying to UVMax Sunlust in VR (with the voxel mod, though rip my bony bois and spiders, but he's up to O of Destruction in Doom 2 :D).
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replayable games in 2022
And there's a VR version of it, https://github.com/hh79/gzdoomvr
- Voxel Doom v. 1.0 by Cheello, replacing every prop and monster with pixel perfect voxel replicas.
quakevr
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'Half-Life 2' VR Mod Launches Today on Steam
Awesome! A free VR Quake was just released here last week also. Good time to be an old school FPS lover with VR.
- Quake VR – Quake (1996) as a first-class PCVR experience
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Show HN: Quake VR – Quake (1996) as a first-class PCVR experience
- Holster system with virtual torso
For a complete list of features, check out the README: https://github.com/vittorioromeo/quakevr#main-features
I love VR-unique interactions, and I try to find opportunities to add more. As an example, I recently added "flick reloading" to the SSG -- see it in action here: https://www.youtube.com/watch?v=uV8gbDvNYAM.
Here is an older trailer showcasing features like dual-wielding, holsters, and the grappling hook: https://www.youtube.com/watch?v=c_ctxSqs6gA
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Quake VR is written in modern C++ and it's completely free and open-source: https://github.com/vittorioromeo/quakevr. If you have any question about the game or any implementation detail, feel free to ask here on or the official Discord server (https://discord.me/quakevr).
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If you have a PCVR headset, I sincerely hope you will check out the game and let me know what you think!
The game is available on a "pay what you wish" model here: https://quakepcvr.com/
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Quake Vr not working
The vr mod is only a black screen on steamvr and I followed all the instructions. This is where i downloaded it from https://github.com/vittorioromeo/quakevr/releases
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Quake 3 VR not Quake3Quest
There's is an excellent VR mod for Quake 1. Adds in everything from weapon holsters to alt fires. But I get comparing Quake 1 to 3 is very apples to oranges.
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If you could pick a game from before 2010 to port to the Oculus like RE4 what would you choose?
Oh good question. I dont remember the path or anything but I followed the instructions on this website https://github.com/vittorioromeo/quakevr I hope it works for you too
- No oldschool Quake-like games yet?
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VR mods and Old School Retro
Quake also has a fenomenal port that is really well made, integrating things like throwing your axe etc: https://github.com/vittorioromeo/quakevr
- Quake EULA - release with VR support?
- Updated list of pancake PC Games with VR mods?
What are some alternatives?
QuestZDoomLauncher
Quake2Quest - Quake 2 on the Oculus Quest
gz3doom - Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
nolf2-real-mod - R.E.A.L. mod - VR conversion for No One Lives Forever 2: A Spy in H.A.R.M.'s Way
MotherVR - This Mod brings current generation VR support to the game Alien: Isolation
JediOutcastLinux
openvr_fsr - Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
Half-Life-VR - VR mod for Half-Life
REFramework - Scripting platform, modding framework and VR support for all RE Engine games
nomai-vr - Outer Wilds VR Mod with 6DOF tracking and full motion control support
FUS
OpenOVR - https://gitlab.com/znixian/OpenOVR