gvk VS ParallelReductionsBenchmark

Compare gvk vs ParallelReductionsBenchmark and see what are their differences.

gvk

A collection of Vulkan C++ utilities with a general focus on tools development, and a specific focus on supporting IntelĀ® Graphics Performance Analyzers Framework (by intel)

ParallelReductionsBenchmark

Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to sum a lot of numbers fast! (by ashvardanian)
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gvk ParallelReductionsBenchmark
3 2
17 60
- -
4.6 4.7
about 1 month ago 12 days ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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gvk

Posts with mentions or reviews of gvk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-07.

ParallelReductionsBenchmark

Posts with mentions or reviews of ParallelReductionsBenchmark. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-02.
  • Failing to Reach 204 GB/S DDR4 Bandwidth
    3 projects | news.ycombinator.com | 2 Feb 2022
    For the single threaded version, they have a data hazard on the sums that could be smoothed out with a little loop unrolling and separate variables.

    But in the [threaded version](https://github.com/unum-cloud/ParallelReductions/blob/fd16d9...) they have separate slots for an accumulator but it's still in a shared vector, which most likely has the issue I described.

What are some alternatives?

When comparing gvk and ParallelReductionsBenchmark you can also consider the following projects:

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

MatX - An efficient C++17 GPU numerical computing library with Python-like syntax

vulkan_best_practice_for_mobile_developers - Vulkan best practice for mobile developers

ispc - IntelĀ® Implicit SPMD Program Compiler

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

gpuowl - GPU Mersenne primality test.

oneMKL - oneAPI Math Kernel Library (oneMKL) Interfaces

alpaka - Abstraction Library for Parallel Kernel Acceleration :llama:

cuda_memtest - Fork of CUDA GPU memtest :eyeglasses:

eaminer - Heterogeneous Ethereum Miner with support for AMD, Intel and Nvidia GPUs using SYCL, OpenCL and CUDA backends

relion - Image-processing software for cryo-electron microscopy

amgcl - C++ library for solving large sparse linear systems with algebraic multigrid method