gust_tools
xqemu
gust_tools | xqemu | |
---|---|---|
7 | 4 | |
216 | 627 | |
- | 0.0% | |
2.8 | 0.0 | |
6 months ago | over 1 year ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gust_tools
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Ryza Japanese Script
It's fairly easy to rip from the game itself, take a look at Gust tools. I think the main problem with the script is just that you don't have the character names directly in the script files.
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Ryza 3 Material Map Finder website is now up
No, I used https://github.com/VitaSmith/gust_tools and then gathered the data that I needed with some programs that I wrote.
- Atelier Ryza 3 Megathread
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Firis DX (PC) PS4 Button Mod
Download Gust Tools. The gust_pak utility will only be used for the installation of this mod.
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BLUE REFLECTION Second Light 32:9
(!) Maybe if you see error or non-change, 1) unpack PACK02.PAK (https://github.com/VitaSmith/gust_tools) 2) find uil_buc_frame_chinesco.xml 3) make dirĀ© /saves\ui_en\buc_frame * ui_en <= your lang-dir, if not? check name unpack-dir 4) edit ini name="top" style="common_black_image" size_wh="1282.00, 0.00, 0.00" name="bottom" style="common_black_image" size_wh="1282.00, 0.00, 0.00" 5) there is nothing else to do.
- Gust Game PC modding?
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Atelier Ryza 2, quick guide on looking into the game files
Download Gust Tools https://github.com/VitaSmith/gust_tools/releases
xqemu
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why can't console games be ran natively?
These projects are called compatibility layers, or "translation layers" sometimes. I think XQEmu (OG XBox on PC) works the same.
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QEMU Version 6.0.0 Released
Yes:
https://xemu.app/
https://xqemu.com/
Are both original Xbox emulators built off of QEMU. I've only used Xemu, but performance was pretty good for the games I tried on it (it doesn't have a way to upscale rendering yet though).
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Morrowind Rebooted the Original Xbox Without You Ever Noticing
It's indeed a bit like a kexec.
On system initialization, kernel routines are copied into RAM by the bootloader[1]. Executables run in ring 0, and have a jump table to call kernel routines in their own address space (IIRC) [2].
As such, loading any executable counts as a soft reboot.
Also, there is a functioning open source emulator, Xqemu [3] (and its sibling/fork focused on speed and compatibility more than accuracy, xemu [4])
I recommend reading "17 mistakes Microsoft made in the Xbox security system", which is very informative [5].
[1]: https://xboxdevwiki.net/Boot_Process
[2]: https://xboxdevwiki.net/Kernel
[3]: https://xqemu.com/
[4]: https://xemu.app/
[5]: https://xboxdevwiki.net/17_Mistakes_Microsoft_Made_in_the_Xb...
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Experimental Nintendo Switch Emulator written in C#
There is one emulator currently that does do that, the "XQEMU" emulator for the original Xbox https://xqemu.com/
It's in its infant stages at the moment according to the "Emulation General" wiki and focuses heavily on "accuracy" over performance
Other emulators such as CXBX-Reloaded have made larger strides, currently emulating roughly 10% of the software library
It's also worth stating, while the Xbox seems like an "easy" target, being based on an ia-32 (Pentium III) PC with an Nvidia GeForce chip (somewhere between a Geforce 2 and 3 at the time) it is an absolutely monstrous beast with minimal documentation about its hardware and numerous "gotchas"
It also has a very small library of 'exclusive' content which detracts from gaining many developers
What are some alternatives?
ring - Simple and flexible programming language for applications development
xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
KTX-Software - KTX (Khronos Texture) Library and Tools
Ryujinx - Experimental Nintendo Switch Emulator written in C#
chocolate-doom - Chocolate Doom is a Doom source port that is minimalist and historically accurate.
box64 - Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices
atelier-sync-fix - Workaround for low GPU utilization in recent Atelier games
game-compatibility - Cxbx-Reloaded game compatibilty list, using GitHub issues
C-Raytracer - A CPU raytracer from scratch in C
extract-xiso - Xbox ISO Creation/Extraction utility. Imported from SourceForge.
WidescreenFixesPack - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.
UTM - Virtual machines for iOS and macOS