xqemu
game-compatibility
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xqemu | game-compatibility | |
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4 | 3 | |
611 | 112 | |
0.0% | - | |
0.0 | 0.0 | |
about 1 year ago | over 2 years ago | |
C | ||
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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xqemu
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why can't console games be ran natively?
These projects are called compatibility layers, or "translation layers" sometimes. I think XQEmu (OG XBox on PC) works the same.
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QEMU Version 6.0.0 Released
Yes:
https://xemu.app/
https://xqemu.com/
Are both original Xbox emulators built off of QEMU. I've only used Xemu, but performance was pretty good for the games I tried on it (it doesn't have a way to upscale rendering yet though).
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Morrowind Rebooted the Original Xbox Without You Ever Noticing
It's indeed a bit like a kexec.
On system initialization, kernel routines are copied into RAM by the bootloader[1]. Executables run in ring 0, and have a jump table to call kernel routines in their own address space (IIRC) [2].
As such, loading any executable counts as a soft reboot.
Also, there is a functioning open source emulator, Xqemu [3] (and its sibling/fork focused on speed and compatibility more than accuracy, xemu [4])
I recommend reading "17 mistakes Microsoft made in the Xbox security system", which is very informative [5].
[1]: https://xboxdevwiki.net/Boot_Process
[2]: https://xboxdevwiki.net/Kernel
[3]: https://xqemu.com/
[4]: https://xemu.app/
[5]: https://xboxdevwiki.net/17_Mistakes_Microsoft_Made_in_the_Xb...
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Experimental Nintendo Switch Emulator written in C#
There is one emulator currently that does do that, the "XQEMU" emulator for the original Xbox https://xqemu.com/
It's in its infant stages at the moment according to the "Emulation General" wiki and focuses heavily on "accuracy" over performance
Other emulators such as CXBX-Reloaded have made larger strides, currently emulating roughly 10% of the software library
It's also worth stating, while the Xbox seems like an "easy" target, being based on an ia-32 (Pentium III) PC with an Nvidia GeForce chip (somewhere between a Geforce 2 and 3 at the time) it is an absolutely monstrous beast with minimal documentation about its hardware and numerous "gotchas"
It also has a very small library of 'exclusive' content which detracts from gaining many developers
game-compatibility
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[OC] Thank you for helping us relive our childhoods
No, it looks like Blinx still has "Starts" status on their compatability list. Meanwhile, on Cxbx-Reloaded, it has quite a few severe issues.
- Anyone know where I can find the old Pirates of the Caribbean game from 2003?
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Is 'New Legends" playable?
https://github.com/Cxbx-Reloaded/game-compatibility#cxbx-reloaded-game-compatibility-project
What are some alternatives?
xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Cxbx-Reloaded - Xbox (Original) Emulator
Ryujinx - Experimental Nintendo Switch Emulator written in C#
game-patches - Game patches for the Xenia emulator
box64 - Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices
VDX - XInput/x360ce to ViGEm sample application
UTM - Virtual machines for iOS and macOS
XOSVP - Xbox Open Source Video Project
extract-xiso - Xbox ISO Creation/Extraction utility. Imported from SourceForge.
guide_xemu_macos - Xemu on macOS Apple Silicon
yuzu - Nintendo Switch emulator
games - 🎮 List of video games I already own