xqemu
extract-xiso
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xqemu | extract-xiso | |
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4 | 79 | |
611 | 570 | |
0.2% | 3.3% | |
0.0 | 0.0 | |
about 1 year ago | 25 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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xqemu
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why can't console games be ran natively?
These projects are called compatibility layers, or "translation layers" sometimes. I think XQEmu (OG XBox on PC) works the same.
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QEMU Version 6.0.0 Released
Yes:
Are both original Xbox emulators built off of QEMU. I've only used Xemu, but performance was pretty good for the games I tried on it (it doesn't have a way to upscale rendering yet though).
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Morrowind Rebooted the Original Xbox Without You Ever Noticing
It's indeed a bit like a kexec.
On system initialization, kernel routines are copied into RAM by the bootloader[1]. Executables run in ring 0, and have a jump table to call kernel routines in their own address space (IIRC) [2].
As such, loading any executable counts as a soft reboot.
Also, there is a functioning open source emulator, Xqemu [3] (and its sibling/fork focused on speed and compatibility more than accuracy, xemu [4])
I recommend reading "17 mistakes Microsoft made in the Xbox security system", which is very informative [5].
[1]: https://xboxdevwiki.net/Boot_Process
[2]: https://xboxdevwiki.net/Kernel
[3]: https://xqemu.com/
[4]: https://xemu.app/
[5]: https://xboxdevwiki.net/17_Mistakes_Microsoft_Made_in_the_Xb...
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Experimental Nintendo Switch Emulator written in C#
There is one emulator currently that does do that, the "XQEMU" emulator for the original Xbox https://xqemu.com/
It's in its infant stages at the moment according to the "Emulation General" wiki and focuses heavily on "accuracy" over performance
Other emulators such as CXBX-Reloaded have made larger strides, currently emulating roughly 10% of the software library
It's also worth stating, while the Xbox seems like an "easy" target, being based on an ia-32 (Pentium III) PC with an Nvidia GeForce chip (somewhere between a Geforce 2 and 3 at the time) it is an absolutely monstrous beast with minimal documentation about its hardware and numerous "gotchas"
It also has a very small library of 'exclusive' content which detracts from gaining many developers
extract-xiso
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I tested a bunch of Xemu (og xbox) games on Steam Deck so you don't have to
"Mod only" requires you to hexedit your games. This page has a list of hex codes to search for and then the string that you'll replace them with. To perform this, you'll need to extract the iso into a game folder, and then you'll edit the default.xbe file in the root folder. I used extract-xiso and extract-xiso-gui to do this. Drag and drop your iso onto the extract-xiso exe. One you've done your hexedits (I recommend HxD), then you can use the gui to click "create iso" and then select a folder. You can actually do all of this with just extract-xiso, but I was lazy and didn't feel like punching in dos commands to rebuild all my isos.
- xbox and squashfs
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I automated XISO creation with a script
Info on Extract-XISO for where credit is due: https://github.com/XboxDev/extract-xiso
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Trimming XISO
No need to unpack and repack. https://github.com/XboxDev/extract-xiso Then run it like this in a command prompt extract-xiso.exe -r "Your Redump ISO.iso" This will rename the redump you pass in to Your Redump ISO.iso.old and a new Your Redump ISO.iso will be made. This new file it made is your xiso. And you can do with the .iso.old file as you like. There are other tools like redump2xiso and of course repackanator. But I find extract-xiso produces the best trimmed results for just playing the damn games lol. With xbox games there are always caveats for caveats but I think trimmed xiso have the least amount of potential issues out of the dump methods I've seen and used so far. And the only one I do know about out side of split xisos can be solved by adding layout data to the xiso but I don't wanna ramble more then I already do. But yeah I agree, we should of all moved to xiso ages ago.
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How does one split iso files that are larger than 4 gigs?
Please don't unpack them. ACL patching sucks, and can brake things like insignia. And just having just a bunch of files on your hdd isn't grate in the long run... Also yeah we need to figure out if they are xisos or redumps. (redumps are typically very large like 7.2GB and imo contain a lot of useless data we don't need if you want to just play games, redump is an archiving format, not a games format. xiso with layouts where needed imo is the best. And you should just be able to open a xiso with any normal iso program and see game data, if you open a redump all you will see is the dvd video files unless you have special tools. anyways) I don't wanna get to into the weeds but yeah for converting a redump to a xiso this is nice. https://github.com/Qubits01/redump2xiso It's not 100% perfect and some times you may have to rebuild it to be smaller with https://github.com/XboxDev/extract-xiso
- XBOX discs random padding tool?
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EmuDeck has a folder for PS4 games, so I made this.
Xbox ISOs have to be converted to XISO format with extract-xiso.
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Fun fact: the Xbox version of Burnout 3 is playable on PC using xemu, an Xbox emulator
P.S: xemu is a mess to set up. you're probably gonna need something like extract-xiso to make the game playable (for example, in case you're using a redump iso, which is like 7GB), unless you're dumping your own copy of the game using your real Xbox.
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Xemu help. I have even trying for three days and I’m defeated but hopeful. I’ve found a few tutorials and I’m so close. The issue I’m running into is. My Mac book will not use an type of iso. Converter. Every video or help makes it look like it’s an application that opens. I can’t get that far.
macOS going to be the most difficult OS to get yourself going on as it's the least supported. However, it's not impossible. Likely, what you need is a copy of extract-xiso in order to convert raw .iso dumps (sometimes called "redumps") into a single data partition format (often called "xiso").
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how to get xbox original games onto my external hard drive?
You need to extract the files from the OG ISO using a tool like extract-xiso: https://github.com/XboxDev/extract-xiso
What are some alternatives?
xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Cxbx-Reloaded - Xbox (Original) Emulator
Ryujinx - Experimental Nintendo Switch Emulator written in C#
ps3iso-utils - Windows, Linux, and macOS builds of Estwald's PS3ISO utilities
box64 - Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices
DiscImageCreator - This is the disc (CD, GD, DVD, HD-DVD, BD, GC/Wii, XBOX, XBOX 360) and disk (Floppy, MO, USB etc) image creation tool
Rufus - The Reliable USB Formatting Utility
game-compatibility - Cxbx-Reloaded game compatibilty list, using GitHub issues
UTM - Virtual machines for iOS and macOS
tochd - Convert game ISO and archives to CD CHD for emulation on Linux.
redump2xiso - Converts XBOX and XBOX360 isos from redump format to xiso format and vice versa