grvk
d8vk
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grvk
- Amernime Zone released AMD Drivers 22.12.1 that is locked for RDNA 3... Yet it successfully installed in my 3400G
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D8VK project -- implementation of Direct3D 8 for DXVK (Vulkan-based translation layer for Direct3D)
Oooh, that reminds me to check on GRVK.
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mesa-git or mesa 22 instead of 21
Objective: Trying to get GRVK to work for Battlefield 4 (either Lutris or Steam is fine with me). (https://github.com/libcg/grvk)
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GRVK 0.5 Gets Battlefield 4 Running With AMD's Mantle Over Vulkan API
Correction to the article: fullscreen does work, but only in borderless mode
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Mantle>Vulkan translation layer possible for BF4?
There is a guy working on a game-agnostic Mantle wrapper but so far it's only working in Dragon Age and a couple other games: https://github.com/libcg/grvk
- AMD's abandoned Mantle API re-implemented atop Vulkan
- GRVK 0.4.0 released: AMD's abandoned Mantle API re-implemented atop Vulkan, runs Star Swarm
- AMD's abandoned Mantle API re-implemented atop Vulkan (WIP)
- AMD's deprecated Mantle API re-implemented atop Vulkan
d8vk
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Install D8VK to Lutris prefix, how?
You can find more information about D8VK and its installation here: [D8VK GitHub Repository](https://github.com/AlpyneDreams/d8vk)
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Direct3D 8 to Vulkan translator D8VK 'production-ready' 1.0 is out now
the release has a tabular comparison: https://github.com/AlpyneDreams/d8vk/releases/tag/d8vk-v1.0
If you manually installed a 3rd party d3d8 -> d3d9 translation layer, that would indeed be rendered using DXVK since DXVK implements d3d9. See the table at the bottom of the 1.0 release: https://github.com/AlpyneDreams/d8vk/releases/tag/d8vk-v1.0
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Early 2000s rally games were so good
Ps. d8vk came out today. Helps with some of these old DX8 games.
- D8vk Version 1.0
- D8VK Release v1.0 (Vulkan translation layer of Direct3D 8 for DXVK)
- D8VK Release v1.0 (Vulkan translation of Direct3D 8 for DXVK)
What are some alternatives?
gloriousctl - A utility to adjust the settings of Model O/D mice on Linux/BSD
dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
t5_bot_warfare - The Bot Warfare mod for Black Ops 1
d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
wine-wayland - Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.
dxvk-native - D3D9/11 but it runs natively on Linux!
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
renderdoc - RenderDoc is a stand-alone graphics debugging tool.
augustus - An open source re-implementation of Caesar III
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
ToGL - Direct3D to OpenGL abstraction layer
dxvk-caches - /OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!