Groove Basin
CodeLLDB
Groove Basin | CodeLLDB | |
---|---|---|
2 | 23 | |
1,863 | 2,340 | |
- | - | |
0.0 | 6.1 | |
about 1 month ago | 5 days ago | |
JavaScript | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Groove Basin
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Zig Build System
If you want to see a fun example of this build system in action, have a look at my ffmpeg fork which has the build system ported to zig build:
https://github.com/andrewrk/ffmpeg
Particularly interesting is the use of nasm as a package dependency, which is executed to compile many assembly files into object files, then linked into the ffmpeg static library.
I'm using this package in a work-in-progress reboot of Groove Basin (a music player server) in Zig:
https://github.com/andrewrk/groovebasin/tree/zig-pkg
Point being that if you want to collaborate on the music player project, you don't need to screw around with a million system dependencies, it's just `zig build` and you're off to the races - no matter whether you are using Windows, macOS, or Linux.
The zig build system is under heavy construction during this release cycle of Zig. I recommend to check it out at the end of May when Zig 0.11.0 is released, and a few more issues will be smoothed over. Of course, if you want to get your hands dirty and help work on a bleeding-edge build system & package manager, come on over and give master branch a try.
- Ask HN: Is the Zig programming language dead?
CodeLLDB
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custom pretty printer/debug helpers for C++ debugging?
Ok, so apparently here they are called 'data formatters' instead of pretty printers or debug helpers... https://github.com/vadimcn/codelldb/wiki/Custom-Data-Formatters
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Visualization tools when working with C++?
For debugging lldb supports python scripts: https://github.com/vadimcn/codelldb/wiki/Data-visualization
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Zig Build System
I use VS Code on Linux to debug Zig. Haven't tried the others you mentioned, but it just emits standard DWARF symbols, so I'm guessing if you can debug C/C++ you could probably also do Zig with minimal changes? I just use the lldb VS code plugin[0], which works out of the box for me with no issues.
https://github.com/vadimcn/codelldb
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How game-dev-s debug rust?
It's pretty bad, unfortunately. As you discovered, using the gnu toolchain works better with code-lldb (see more info here), but it still isn't great. CLion is a little better, but costs money and lacks support in other ways compared to VSCode.
- Debug rust program as root
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Migrating from VSCode to Neovim
- I tried to install codelldb: https://github.com/vadimcn/vscode-lldb without success.
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Does anyone here work in gamedev with Rust as their primary language?
Are you on Windows or Linux? On Windows I've had nothing but trouble getting code-lldb to display debug info for any sort of nontrivial data structure due to this issue, which means I need to switch to x86_64-pc-windows-gnu, but then that breaks other upstream crates that use cc to compile C++ code.
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[blog] Rust should own its debugger experience
I've been using vscode-lldb with VS Code on macos, and I've been very happy with the experience so far.
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i need some recommendations
Check this: https://github.com/vadimcn/vscode-lldb/wiki/Breakpoints-are-not-getting-hit
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using VScode codeLLDB
yeah since they updated the rust compiler for windows to use a different style of debugger symbols and since they changed that in CodeLLDB the variables output have not been the same. Though i believe the owner has been trying to fix it. But any issues you do have report them on the codeLLDB git https://github.com/vadimcn/vscode-lldb
What are some alternatives?
mpd - Python library which provides a client interface for the Music Player Daemon.
vscode-cpptools - Official repository for the Microsoft C/C++ extension for VS Code.
Mopidy MusicBox - Web Client for Mopidy Music Server and the Pi MusicBox
nvim-dap - Debug Adapter Protocol client implementation for Neovim
Mopidy - Mopidy is an extensible music server written in Python
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
Libresonic
just - 🤖 Just a command runner
Airsonic - :satellite: :cloud: :notes:Airsonic, a Free and Open Source community driven media server (fork of Subsonic and Libresonic)
rst - The open source design documentation tool for everybody [Moved to: https://github.com/vitiral/artifact]
Mopidy-Party - Mopidy web extension designed for party
cargo-linked - Display linked packages for compiled rust binaries