grapl
areweguiyet
grapl | areweguiyet | |
---|---|---|
8 | 31 | |
671 | 387 | |
- | 1.0% | |
9.8 | 8.0 | |
over 1 year ago | 7 days ago | |
Rust | HTML | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
grapl
-
Rust – Faster compilation with the parallel front-end in nightly
https://github.com/grapl-security/grapl/
I just did a clean build `cargo build`, 19 minutes 44 seconds.
I added 1 line (`dbg!("foo")`) and it took 14.76s
-
Introduction to Curp Protocol
Awesome. So, CURP was pretty inspiring for the work I did on Grapl. Grapl Schemas had to define conflict resolution algorithms.
https://github.com/grapl-security/grapl/blob/main/etc/exampl...
As you can see here, there are some special built-ins that aren't important (keys, timestamps) but you can see there's @immutable (FWW) and @increment_only.
This meant that our graphs formed a big CRDT, which meant that every operation commuted, which meant that we could do weird things with our consensus. Reads could happen on stale data, writes could be dropped, we could read from two inconsistent databases and resolve the inconsistency in memory, etc. I even hacked this into ScyllaDB by encoding each merge function into an integer, and setting that as the TIMESTAMP, for when replication merging happened to the values - this meant we could perform writes (repeatedly) without reading a value first, and with no coordination between nodes. What I didn't have was a native solution that could take advantage of these constraints.
As you can tell, this project is obviously very interesting to me. I ran through this pretty quickly but I'll dig in more soon. I'm just excited to see this.
- Transitioning to Rust as a company
- Rust for cyber security
-
Why Rust is a great choice for startups
Rust, Python and Go. Props to you for being sensible with technology choice.
https://github.com/grapl-security/grapl
-
Is Rust Web Yet?
That's great for you and your team, but looking at https://github.com/grapl-security/grapl it seems like your needs are pretty different from most web developers.
- NPM malware and what it could imply for Cargo
areweguiyet
-
How to write a QML effect for KWin
The organization behind QT (QT Group) has pretty onerous licensing terms.
My understanding is that it's $3,950 per year just to develop using their libraries on your own computer if you ever in the future intend to commercialize a product using QT. Transitioning from the open source license to the commercial license is something you can do but it's not the happy path and their FAQ seems to indicate that it comes with some sort of penalty.
https://www.qt.io/pricing
Something like Slint (Rust based but includes CPP and JS bindings) is not as comprehensive (yet) but it's more modern and the licensing terms are significantly more in line with software industry norms.
GPUI from Zed is also something to monitor: https://www.gpui.rs/
Also, in general you can find an extensive list of Rust-based native UI libraries here: https://areweguiyet.com/
- Rust for Embedded Systems: Current State, Challenges and Open Problems
-
The KDE desktop gets an overhaul with Plasma 6
I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.
If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/
-
Ask HN: Rust Viable for Data Analytics?
I normally use python to do some quick data analysis, with pandas/polars/pyspark/...
But I've started to use rust more and more in the last few weeks and really start to like it.
Does anyone have experience doing data analysis with rust, and would you recommend it over python?
And are there any resources like https://areweguiyet.com/ but for data analysis?
- The state of building user interfaces in Rust
-
On inheritance and why it's good Rust doesn't have it
You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
-
BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.
I haven’t tried any yet as I lack the time, but it can be a good starting point.
Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.
-
Learn graphics for theoretical gui with rust
I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
- What crate/library to use for a GUI ?
- Are We <Thing> Yet?
What are some alternatives?
ntex - framework for composable networking services
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
cargo-deny - ❌ Cargo plugin for linting your dependencies 🦀
bonsai - A library for building dynamic webapps, using Js_of_ocaml
demo-rust-axum - Demo of Rust and axum web framework with Tokio, Tower, Hyper, Serde
vgtk - A declarative desktop UI framework for Rust built on GTK and Gtk-rs
nodo - Pre-emptively created repository so the design can be discussed on the issue tracker before commits are made (repo name may change)
piet - An abstraction for 2D graphics.
rfcs - RFCs for changes to Rust
gtk-rs - Rust bindings for GTK 3
rust-wiki-backup - A backup of the Rust wiki
imgui-rs - Rust bindings for Dear ImGui