goxjs/glfw
Go cross-platform glfw library for creating an OpenGL context and receiving events. (by goxjs)
g3n
Go 3D Game Engine (http://g3n.rocks) (by g3n)
goxjs/glfw | g3n | |
---|---|---|
- | 6 | |
81 | 2,640 | |
- | 0.9% | |
0.0 | 4.3 | |
10 months ago | 13 days ago | |
Go | Go | |
MIT License | BSD 2-clause "Simplified" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
goxjs/glfw
Posts with mentions or reviews of goxjs/glfw.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning goxjs/glfw yet.
Tracking mentions began in Dec 2020.
g3n
Posts with mentions or reviews of g3n.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-24.
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Making Games in Go for Absolute Beginners
I've been working on a game over the past year in Go using https://github.com/g3n/engine. I picked Go because I like the language and wanted to learn it. I picked g3n-engine because I wanted to work in 3d after making a few 2d games in the past.
Making games is so much more challenging and rewarding than almost all of the work I've done for pay. There's always so much more to learn that doesn't feel like just relearning how to do the same thing except with a different framework of the week.
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
as well as possibly (G3N) https://github.com/g3n/engine
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3d with Ebitengine?
and https://github.com/g3n/engine
- Can Go be used for game development?
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Is there a 3D game library or engine made in Go that's usable and not restrictively licensed?
https://github.com/g3n/engine is BSD 2-clause.
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How should I approach plotting (2d and 3d) in Golang project?
Or... You might consider writing directly to a frame buffer and rendering the graphics directly, currently Go doesn't have anything like matplotlib, but there are options like 3d game engines: http://g3n.rocks/ https://azul3d.org/