google-cloud-dotnet
ILSpy
google-cloud-dotnet | ILSpy | |
---|---|---|
2 | 42 | |
914 | 20,460 | |
0.0% | 1.2% | |
10.0 | 9.1 | |
4 days ago | 4 days ago | |
C# | C# | |
Apache License 2.0 | Copyright 2011-2015 AlphaSierraPapa |
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google-cloud-dotnet
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Mixing GCloud and F#
There are several libraries in dotnet for google apis which cover most of the GCP usage, but we will focus in Google Cloud Functions for dotnet.
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Debug Anything in .NET
Recently I had to debug Google's Storage SDK. Apparently the natural way to do it in today's OSS world is to simply clone the repo, build it locally and debug what you want. You wish! The codebase is in my opinion so convoluted and mostly autogenerated, that it's completely useless for a programmer and completely pointless to start understanding it. In addition to that, the code simply doesn't build locally. One probably has to employ some internal Google tools and scripts to do that (maybe Google developers never heard of .NET/C#?) maybe in a similar way you build Google Chrome. It also could be a pay pack for someone asking to opensource the code? This coding style is another way of encryption - yeah you can read it but it's garbage and so is useless.
ILSpy
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Rust takes forever to load
First, go grab this: https://github.com/icsharpcode/ILSpy. It's a decompiler that will break Rust down. Hope you like C#.
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Found this exedecompiler.com website. Does anybody know it? Is it worth it?
If its a C#/.NET exe you can use ILSpy to get the source code https://github.com/icsharpcode/ILSpy
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C# Testing Playgrounds for old versions?
Well, it might not be exactly what you're asking for, but ILSpy lets you choose what version of C# you wish to decompile an assembly to. This is great for learning how a specific feature used to be coded in C# prior to some new syntax/compiler feature being added.
- Regex Engine Internals as a Library
- How to make mods?
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I made a DLL INteroreter that Allows the user to invoke methods with parameters in ANY DLL File
You will thoroughly enjoy this, then.
- Learning how to mod
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The Rider IDE is able to disassemble C# code into High-level C#, Low-level C#, and IL. Is there a command line tool that can do this too, or is this proprietary?
I've only used their GUI frontend myself, but ILSpy is also available as a library and command line tool.
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What does Realm.Fody do?
As you can see IL code is not exactly human readable, and it's also quite verbose. If you want to have an idea of how your code looks like in IL you can use a decompiler tool such as JustDecompile or ILSpy.
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GDScript Export Mode usage for commercial or online games
Take a random piece of C# software, run it through ILSpy, and be amazed at the results.
What are some alternatives?
Jellyfin - The Free Software Media System
dnSpy - .NET debugger and assembly editor [Moved to: https://github.com/dnSpy/dnSpy]
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
JustDecompile Engine - The decompilation engine of JustDecompile
Ryujinx - Experimental Nintendo Switch Emulator written in C#
dnSpy
functions-framework-dotnet - FaaS (Function as a service) framework for writing portable .NET functions
AvaloniaILSpy - Avalonia-based .NET Decompiler (port of ILSpy)
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity
Celeste - Celeste Bugs & Issue Tracker + some Source Code
reko - Reko is a binary decompiler.