godot_rl_agents VS Miniworld

Compare godot_rl_agents vs Miniworld and see what are their differences.

godot_rl_agents

An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents (by edbeeching)

Miniworld

Simple and easily configurable 3D FPS-game-like environments for reinforcement learning (by Farama-Foundation)
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godot_rl_agents Miniworld
5 3
748 671
- 1.0%
9.1 3.5
22 days ago 23 days ago
Python Python
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot_rl_agents

Posts with mentions or reviews of godot_rl_agents. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-15.
  • TransformerXL + PPO Baseline + MemoryGym
    10 projects | /r/reinforcementlearning | 15 Feb 2023
    Thanks! It really depends on the task that you want to implement. But in general, sticking to the standard gymnasium API is important. If you want to implement a 2D environment then PyGame is promising. If it's more like a game, check out Unity ML-Agents or Godot RL Agents. Anything simpler can also be just pure python code. You also need to carefully design your observation space, action space and reward function. My advice is to explore design choices of related environments.
  • An orb learns to dodge obstacles, collect other orbs and reach the end platform by itself using PPO RL AI
    1 project | /r/godot | 20 Jan 2023
    1. You will need to setup a virtual environment in python, install the module with pip, and run the "gdrl" command. Then to use it with godot, simply add a "sync" node provided with the plugin to the tree and it will take care of all your agents and their communication with the python module. The agent needs to be in the "AGENT" group and have 3 compulsory variables and some compulsory functions. You can check it out here: Custom Environment .
  • Godot Engine Release Management: 4.0 and beyond
    2 projects | news.ycombinator.com | 29 Nov 2022
    I really want to play with Godot RL Agents but I want to do vision based learning and that’s a bit down their road map. If anyone wants to contribute to add that feature I’d love you!

    https://github.com/edbeeching/godot_rl_agents

  • Build custom 3D gridworld environments
    2 projects | /r/reinforcementlearning | 14 Mar 2022
    Check out Godot RL Agents as an alternative to Unity.
  • [P] Introducing Godot RL Agents
    2 projects | /r/MachineLearning | 15 Oct 2021
    We are proud to announce the release v0.1 of the Godot RL Agents framework, a Deep Reinforcement Learning interface for the Godot Game Engine.

Miniworld

Posts with mentions or reviews of Miniworld. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-14.
  • Miniworld is now mature within the Farama Foundation
    1 project | /r/reinforcementlearning | 14 Feb 2023
    Miniworld - a minimalistic 3D interior environment simulator for reinforcement learning & robotics research that allows environments to be easily edited - has now reached the mature inside Farama. You can check out the documentation at https://miniworld.farama.org, and the release notes for all the changes we’ve made to the project at https://github.com/Farama-Foundation/Miniworld/releases/tag/2.0.1.
  • Build custom 3D gridworld environments
    2 projects | /r/reinforcementlearning | 14 Mar 2022
    Have you checked out mini world? https://github.com/maximecb/gym-miniworld
  • Training Data
    1 project | /r/reinforcementlearning | 4 Jan 2022
    i'm pretty new to this kind of learning task and i found hard to understand some base concepts. I'm studying the Decision Transformer paper and for an university problem i need to train that model using the MiniWorld environment.

What are some alternatives?

When comparing godot_rl_agents and Miniworld you can also consider the following projects:

stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.

Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros

episodic-transformer-memory-ppo - Clean baseline implementation of PPO using an episodic TransformerXL memory

simglucose - A Type-1 Diabetes simulator implemented in Python for Reinforcement Learning purpose

DI-engine - OpenDILab Decision AI Engine

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Gymnasium - An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)

avalon - A 3D video game environment and benchmark designed from scratch for reinforcement learning research

Ray - Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.