godot_input_helper
godot-tile-game
godot_input_helper | godot-tile-game | |
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3 | 1 | |
631 | 2 | |
- | - | |
7.1 | 7.1 | |
6 days ago | 10 months ago | |
GDScript | GDScript | |
MIT License | - |
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godot_input_helper
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I use Inkscape's CLI to auto-generate my input map sprites
I thought about bundling it into my Input Helper addon but it’s a bit too specific to my needs at the moment. Maybe in the future.
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I've been working on a settings menu where you can remap gamepad/keyboard controls
There's more info in my latest devlog video. Most of the heavy lifting is done by my Input Helper and Sound Manager addons.
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I made an addon that helps tell you what input device the player is using
You can find the addon on my GitHub and a video about it on my game dev YouTube channel.
godot-tile-game
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[Godot 4.0.3] GDExtension function converting Vector2 to Vector2i not correctly
Does anybody know what am I doing wrong or is it gdextension problem? Link to code in my project: link
What are some alternatives?
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