godot_experiments
godot-shaders
godot_experiments | godot-shaders | |
---|---|---|
11 | 11 | |
607 | 2,715 | |
- | 3.7% | |
4.6 | 0.0 | |
2 months ago | 3 months ago | |
GDScript | GLSL | |
MIT License | GNU General Public License v3.0 or later |
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godot_experiments
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I made a video showing you how to use damped oscillators to create juicy and swingy movements (link in the comments)
I hope you'll enjoy this super useful equation. Checkout the video here and the sources here!
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I made a tutorial on how to create 2D animated line trajectories! Link in the comments
I hope you'll enjoy: https://youtu.be/Mry6FdWnN7I Source code: https://github.com/MrEliptik/godot_experiments
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Some of the VR prototypes I've made in Godot. Which one do you prefer?
I don't know if the code is up to date, but you can find some of it here: https://github.com/MrEliptik/godot_experiments/tree/master/VR/bow_and_arrow
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Little test with cards to make a UI (sources in the comments)
Here are the sources
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Render through walls shader.
Here's the project: https://github.com/MrEliptik/godot_experiments/tree/master/3D/xray_vision and take a look at u/SleepyTonia reply because it's basically the explanations.
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Super simple 2D destructible terrain!
You can also test the demo on itch and see the sources on GitHub!
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2D (& 3D) simple animated flag shader! Video and sources in the comments
And the sources: https://github.com/MrEliptik/godot_experiments Or on Godot shaders: https://godotshaders.com/shader/2d-simple-animated-flag-shader/
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I made a video about my Tinder card swiping Ui recreation
As always, the sources are available here: https://github.com/MrEliptik/godot_experiments
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Tinder card swiping recreation
This time I tried to remake the Tinder card swiping! As always, you can find the sources here: https://github.com/MrEliptik/godot_experiments
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I've tried to recreate the Instagram UI in Godot to see how it could be done. Running on desktop here but works totally fine on mobile too!
Of course, I forgot to link it. You can find it on my GitHub: https://github.com/MrEliptik/godot_experiments
godot-shaders
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Help modifying a shader workflow
The awesome team of GDQuest have an awesome project with multiples shaders that can be found here: https://github.com/GDQuest/godot-shaders/
- How to display a 2D array every frame
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How to convert Unity Shader to Godot Shader?
GitHub Shaders - Has a lot of samples for shaders in 2D and 3D
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How to go about creating a 'washing' feature?
It's a similar approach to the snow trails in the GDQuest shader repository.
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Render through walls shader.
GDQuest has a 3D X-ray shader that might help you out: https://github.com/GDQuest/godot-shaders/blob/master/godot/Shaders/xray_3d_mask.shader
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Continuing the exploration of Godot's visual shader, here a kind of Laser / flamethrower thingy, criticism is welcomed
Once you've cleaned it up, do you want to make it available in Godot Shaders?
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Godot shaders question
I believe there's a shader in the GDQuest repository which applies two other shaders, or is capable of doing so, simultaneously. I'd recommend checking out the repo: https://github.com/GDQuest/godot-shaders/ and looking for the compose shader. It has some really nice demos too, so useful to get an idea of how everything should work.
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Free shader: Stylized grass with wind and player interaction
It's free and open-source, available in the GDQuest Godot shaders repository, with a dedicated demo scene and code comments to help you learn how it works.
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Water bottle shader - open-source
It's available in our open Godot Shaders repository.
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Introducing Godot Shaders
Thank you. I have just started digging into Shaders for Godot. You should also look to see if you can get GDQuest's shaders included. https://github.com/GDQuest/godot-shaders
What are some alternatives?
Godot-orbit-camera - 3rd person orbit camera with obstacle avoidance
godot-metaball - godot 3.1 metaball shader example
Godot-3D-FPS-MULTIPLAYER - Repo to fork if you want to start a Multiplayer 3d FPS with movement and animation of the player.
godot-color-lut-shader - A Godot Shader for Color Grading using LUTs
paper-smol-yuri - A game about Smol Yuri and her smol friends, with gameplay inspired by the Mario and Luigi series, and graphics inspired by Paper Mario
godot-text-gradient-shader - Allows you to add a gradient to text in godot (thereoetically other stuff too)
space-shooter - Shoot 'em up game, developed for the Hacktoberfest 2019 event with the Crystal Bit community.
VFX-sketchbook-Godot-3.x
diceRoller - Just a physics based dice roller. Created because others were unsatisfying or hard to use.
Realistic-Atmosphere-Godot-and-UE4 - A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
godot-yoel-space-sim-game - a space sim/space combat 3d game made with godot
GodotRetro - A pack of retro shaders to Godot!