godot-tiled-importer
Pixelorama
godot-tiled-importer | Pixelorama | |
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8 | 70 | |
787 | 6,203 | |
- | 3.9% | |
0.0 | 9.7 | |
about 1 year ago | 3 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-tiled-importer
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Enchanced TileMap Editor for Godot 3.5!
I'm making this plugin because Godot 4 won't be mainstream for a long time (yes, it's awesome and I already love it). And in version 3.5, the TileMapEditor is very hard to use. Of course, it is possible to use "Tiled" editor and vnen/godot-tiled-importer, but this is also not always convenient. https://www.mapeditor.org/ https://github.com/vnen/godot-tiled-importer
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I'm working on software to convert Tiled tilemaps into Godot tilemaps, with features specifically for my game! This will allow the community to create maps far easier.
Have you checked https://github.com/vnen/godot-tiled-importer ?
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Is this the best way to create a level without tilemaps?
If Godot 3.x TileMaps can't do what you need, you might have better luck with Tiled and the importer.
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Godot 3 + Tiled workflow?
However, when trying to import my map (a .tmx file) into Godot with Vnen’s Tiled Map Importer ( https://github.com/vnen/godot-tiled-importer ), the custom properties aren’t available. I checked the “Custom Properties” checkbox within my Import Dialogue, but haven’t figured out how to actually validate anything custom got transferred over into my post import script.
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Tiled in Godot weird collision offset
This is a known problem with tiled importer plugin and 3.5. There is a pull request on github that fixes it: https://github.com/vnen/godot-tiled-importer/pull/164
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Regarding Tiled tilesets and Godot Resource Management
I am working with Godot to build a bare bones 2d tile-based movement system to learn the engine. To aid in this I am using Tiled and Godot Tiled Importer to provide the map as I disliked using Godot's built in features.
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Full Item customization for an RPG / with animations, for our Mobile MMOPRG. Details in comments
Building the new map. We are currently using Tiled and importing using the Tiled plugin that has been heavily modified by one of the team members. If Godot has one downside so far it is the TileMap, we really wish 4.0 was here.
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[HOBBY / REV-SHARE] - Experienced Godot/Phaser developer looking to help push a passion project forward. [2D]
FXREST - Did all the art for this one, just a little weekend (maybe two?) project. Put together a tiny resource, tool, and inventory system. (I also found and fixed a bug in the Godot Tiled importer plugin!)
Pixelorama
- Godot Game Engine
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
- Godot 4.1 Is Released
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Godot or GameMaker studio 2
Take a look on Pixelorama https://github.com/Orama-Interactive/Pixelorama
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Godot for Rich Client Applications?
Pixelorama
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How well suited is Godot to pixel manipulation?
Someone made an image editor in Godot. Maybe try it out to see how well it works https://github.com/Orama-Interactive/Pixelorama
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that).
- Make transition from WebGL to Flutter
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When you use Godot to make an app instead of a game
Pixelorama https://orama-interactive.itch.io/pixelorama
What are some alternatives?
godot-polygon2d-fracture - A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
godot-procedural-generation - Procedural generation algorithms and demos for the Godot game engine
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
autotiler - Autotile 47-tile blob tileset generator application with Godot export support. Based on Electron JS.
godot-chunked-voronoi-generator - A small project to create chunk based voronoi generation
ExampleRagdoll - Example active ragdolls with breakable floppy limbs for Godot
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
godot-steam-api - Godot Steam integration using GDNative.
PGSGP - Play Games Services plugin for Godot Game Engine 3.3.x - Android
Godot-3-2D-Destructible-Objects - A script that takes a sprite, divides it into blocks and makes them explode 💥!