godot-python
GDevelop
godot-python | GDevelop | |
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38 | 147 | |
1,787 | 5,956 | |
- | - | |
0.0 | 9.8 | |
4 months ago | 4 days ago | |
Python | JavaScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-python
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i can't find a game engine that don't force me to code visualy (for 2d games)
Someone here : https://github.com/touilleMan/godot-python is working on support for Python in Godot. Didn't try, your mileage may vary.
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Can I make a FPS Boomer shooter using Godot and Python ?
Incidentally, Godot can use Python, but it's not officially supported, not well documented, and better avoided as a beginner.
- How do I call a python function from Godot 4?
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Working in Godot vs pure Python
I think there are even some efforts to make Python usable in Godot 4 (https://github.com/touilleMan/godot-python) so if I needed a specific library or something I think you can simply do an script with Python and all the rest in GDScript? But we will see.
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What is the most efficient way of communication between an exported Godot project (Windows) and a compiled Python executable?
I am aware of GitHub - touilleMan/godot-python: Python support for Godot πππ but as far as I know, the project is not actively maintained or suitable for Godot 3.5x
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Deciding between PyGame and Godot
There's also Godot-python if you're into that. I say don't
- Any open source games written in Python? Ideally, something being actively developed
- how do I embed the python interpreter in godot?
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Are there other languages that can be compiled to GDScript bytecode?
Python Support
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Video to numerical array. Is it possible in Godot?
There is a python support for Godot made by touilleMan.
GDevelop
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Gamedev.js Jam 2024 start and theme announcement!
5 Γ GDevelop Gold license for 12 months
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Advice on easy-to-learn game engines? Planning a marriage proposal year(s) in advance
https://gdevelop.io/ <- free, very easy
- Not only Unity...
- Unity: We Have Heard You
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Unityβs New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community.
Take a look at: https://itch.io/game-development/engines/most-projects
And
https://www.gamedeveloper.com/blogs/the-generous-space-of-al...
If you look at both of these you'll see just how many engines there are and neither of these cover everything. There are plenty of engines popular in the Python community that no one outside of it are aware of. Such as Arcade [0], Python-Tcod [1], Ursina [2], UPBGE [3], and Panda3D [4]. But based on your description you'd really like https://gdevelop.io/. It embraces exactly what you're describing where you can build a game but just installing entire features others have made and put online into your game.
[0] Beginner friendly 2D library:
[1] Rougelike: https://python-tcod.readthedocs.io/en/latest/
[2] Beginner friendly 3D engine (built on Panda3D): https://www.ursinaengine.org/
[3] Blender Game Engine Fork: https://upbge.org/
[4] Highly flexible code first 3D engine: https://panda3d.org/
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Ask HN: Favorite Game Engine?
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/
It has everything you need, is free and its VISUAL PROGRAMMING is fab...
- Herramientas y lenguajes para aprender a hacer videojuegos?
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Construct's New WebGPU Renderer
After they switched to a monthly/annual subscription fee with the release of construct 3, I pretty much threw in the towel and switched over to Gdevelop.
https://github.com/4ian/GDevelop
Open source, completely free, and I can run it as a native application on my computer versus a weird web app. The idea that my game is basically tied to a SaaS is just not OK for me.
- Suggestion for software please
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GDevelop desktop app won't update
gdevelop GitHub releases
What are some alternatives?
godot-ruby - ruby language binding for godot game engine
Godot - Godot Engine β Multi-platform 2D and 3D game engine
godot-tensorflow-workspace - Machine learning for Godot Engine
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
gdnative - Rust bindings for Godot 3
scratch-www - Standalone web client for Scratch
GDSerialAsset - Asset with a serial communication example and helper functions for godot engine
RenPy - The Ren'Py Visual Novel Engine