godot-procedural-generation
texture
godot-procedural-generation | texture | |
---|---|---|
3 | 3 | |
1,380 | 17 | |
2.6% | - | |
1.5 | 4.9 | |
about 1 year ago | 4 months ago | |
GDScript | Go | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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godot-procedural-generation
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Designing procedural levels for a 3D rogue-like game?
Check out https://github.com/GDQuest/godot-procedural-generation, one of the examples is a "build a level out of premade chunks" system based on Spelunky. While it's 2D, once you understand how it works you can probably port it to 3D.
- any tutorials you'd recommend as someone coming from unity?
- Absolutely can’t find a tutorial or anything for this?
texture
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Another approach to river network generation
I've a fun texture generation package written in Go here if you're interested.
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Organelle
From here
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A Bryce3D DTE inspired texture generator
Source here
What are some alternatives?
godot-tiled-importer - Plugin for Godot Engine to import Tiled Map Editor tilemaps and tilesets
gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
protongraph - Experimental node-based software for procedural content generation
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
fantasyname - RinkWorks fantasy name generator for golang
godot-next - Godot Node Extensions - Basic Node Extensions for Godot Engine
pcgen - PCGen Data Sets
estm - Wave Function Collapse in Godot Engine