godot-procedural-generation
Procedural generation algorithms and demos for the Godot game engine (by gdquest-demos)
protongraph
Experimental node-based software for procedural content generation (by protongraph)
godot-procedural-generation | protongraph | |
---|---|---|
3 | 3 | |
1,380 | 1,282 | |
2.6% | 0.6% | |
1.5 | 4.4 | |
about 1 year ago | 6 months ago | |
GDScript | GDScript | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-procedural-generation
Posts with mentions or reviews of godot-procedural-generation.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-18.
-
Designing procedural levels for a 3D rogue-like game?
Check out https://github.com/GDQuest/godot-procedural-generation, one of the examples is a "build a level out of premade chunks" system based on Spelunky. While it's 2D, once you understand how it works you can probably port it to 3D.
- any tutorials you'd recommend as someone coming from unity?
- Absolutely canβt find a tutorial or anything for this?
protongraph
Posts with mentions or reviews of protongraph.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-30.
- Protongraph β Experimental node-based software for procedural content generation
-
What addons do you want to see for 4.0?
One more I'd like to see come back is https://github.com/protongraph/protongraph
-
what game dev art tools you wish existed?
Not sure if this is even remotely what you are looking for, but check out this tool https://github.com/protongraph/protongraph
What are some alternatives?
When comparing godot-procedural-generation and protongraph you can also consider the following projects:
texture - Procedural texture generation package.
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
godot-tiled-importer - Plugin for Godot Engine to import Tiled Map Editor tilemaps and tilesets
godot-scraps - Experimental projects for learning the Godot engine
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
godot-next - Godot Node Extensions - Basic Node Extensions for Godot Engine
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo β
estm - Wave Function Collapse in Godot Engine
beehave - π behavior tree AI for Godot Engine
godot-procedural-generation vs texture
protongraph vs godot_heightmap_plugin
godot-procedural-generation vs godot-tiled-importer
protongraph vs godot-scraps
godot-procedural-generation vs godot-3-demos
protongraph vs godot-3-demos
godot-procedural-generation vs godot-next
protongraph vs godot-open-rpg
godot-procedural-generation vs estm
protongraph vs beehave