godot-jvm
godot-swift
godot-jvm | godot-swift | |
---|---|---|
7 | 3 | |
484 | 117 | |
4.8% | - | |
8.5 | 0.0 | |
3 days ago | about 2 years ago | |
Kotlin | Swift | |
MIT License | - |
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godot-jvm
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C# games in Godot, 2022 edition
You obviously know this since you linked a Swift bindings project, but for others reading who may not be aware: Godot officially supports multiple languages ("GDScript, C#, VisualScript, and C++ and C via its GDNative technology"[1]), but other languages are supported by the community.
In particular, a sibling comment mentions Kotlin. The docs[2] link to a project that adds Kotlin bindings https://github.com/utopia-rise/godot-kotlin-jvm
[1]https://docs.godotengine.org/en/stable/getting_started/step_...
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Does Kotlin need 3d graphics engine?
There are bindings for godot btw, native and jvm ones
- Godot 3.3 Has Arrived
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Godot Kotlin alpha is OUT !
Not really. We started one just now (https://github.com/utopia-rise/godot-kotlin-jvm-demo) but there's not much in it yet. A better starting point (though a bit harder to understand at first) is the harness folder in the repo for now: https://github.com/utopia-rise/godot-kotlin-jvm/tree/master/harness
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Godot Kotlin Alpha is OUT !
The gradle dependencies are published to mavenCentral and the prebuilt engine as well as the prebuilt export templates can be found in the github release here.
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Godot Kotlin Jvm pre-alpha
Please read through the whole Pre-Alpha instructions page (https://github.com/utopia-rise/godot-jvm/blob/master/docs/src/doc/pre-alpha.md) to see what's working and what's not and how to get started.
godot-swift
- C# games in Godot, 2022 edition
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Apple write a native-function plugin for Unity and released it in their WWDC without any RealityKit update. It means ... ? Oh, on my nightmare last night, I am learning C#.
Though there are some promising developments in the Godot space, anyway, with the Godot-Swift project (though it hasn’t been updated in a while): https://github.com/kelvin13/godot-swift.
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Swift for Godot is here!
Godot Swift provides bindings and a Swift Package Manager-powered build system for creating Godot native libraries from Swift frameworks. Godot Swift exposes GDScript APIs in terms of Swift protocols and generics, allowing for seamless Swift-to-Godot interoperability.
What are some alternatives?
Stride Game Engine - Stride Game Engine (formerly Xenko)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-kotlin-native - Kotlin bindings for Godot Engine
awesome-godot - A curated list of free/libre plugins, scripts and add-ons for Godot
godot-kotlin-jvm-demo-3.x
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
JWebAssembly - Java bytecode to WebAssembly compiler
GoDotTest - C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
bevy - A refreshingly simple data-driven game engine built in Rust
godex - Godex is a Godot Engine ECS library.