godot-jvm VS GoDotTest

Compare godot-jvm vs GoDotTest and see what are their differences.

GoDotTest

C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests. (by chickensoft-games)
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godot-jvm GoDotTest
7 4
484 69
4.8% -
8.5 8.5
3 days ago 7 days ago
Kotlin C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-jvm

Posts with mentions or reviews of godot-jvm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-14.
  • C# games in Godot, 2022 edition
    17 projects | news.ycombinator.com | 14 Jul 2022
    You obviously know this since you linked a Swift bindings project, but for others reading who may not be aware: Godot officially supports multiple languages ("GDScript, C#, VisualScript, and C++ and C via its GDNative technology"[1]), but other languages are supported by the community.

    In particular, a sibling comment mentions Kotlin. The docs[2] link to a project that adds Kotlin bindings https://github.com/utopia-rise/godot-kotlin-jvm

    [1]https://docs.godotengine.org/en/stable/getting_started/step_...

  • Does Kotlin need 3d graphics engine?
    2 projects | /r/Kotlin | 2 Oct 2021
    There are bindings for godot btw, native and jvm ones
  • Godot 3.3 Has Arrived
    3 projects | news.ycombinator.com | 21 Apr 2021
  • Godot Kotlin alpha is OUT !
    4 projects | /r/Kotlin | 15 Apr 2021
    Not really. We started one just now (https://github.com/utopia-rise/godot-kotlin-jvm-demo) but there's not much in it yet. A better starting point (though a bit harder to understand at first) is the harness folder in the repo for now: https://github.com/utopia-rise/godot-kotlin-jvm/tree/master/harness
  • Godot Kotlin Alpha is OUT !
    2 projects | /r/godot | 15 Apr 2021
    The gradle dependencies are published to mavenCentral and the prebuilt engine as well as the prebuilt export templates can be found in the github release here.
  • Godot Kotlin Jvm pre-alpha
    2 projects | /r/godot | 1 Mar 2021
    Please read through the whole Pre-Alpha instructions page (https://github.com/utopia-rise/godot-jvm/blob/master/docs/src/doc/pre-alpha.md) to see what's working and what's not and how to get started.

GoDotTest

Posts with mentions or reviews of GoDotTest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-14.
  • chicken cli: a dotnet tool for installing and managing addons from an addons.json file!
    4 projects | /r/godot | 14 Sep 2022
    go_dot_test: An opinionated test runner system to make running C# tests easier in Godot. Supports code coverage and running from the command line for CI/CD purposes.
  • C# games in Godot, 2022 edition
    17 projects | news.ycombinator.com | 14 Jul 2022
    I believe I can address the first two points for you:

    > Scalable text support a la TextMeshPro (sdf-based rendering)

    Someone in our Discord recently found a way to scale their project UI correctly according to screen DPI, not sure if that solves your problem or not. Their project is also open source: https://github.com/derkork/openscad-graph-editor

    > - the in-editor console is horrible. it frequently tells me "output overflow, print less text!". wtf?

    That can be solved by upping the debugger output limit in your project. (https://github.com/chickensoft-games/go_dot_test/blob/1fb342...)

  • GoDotTest: C# Testing for Godot with debugging in VSCode and command-line support
    3 projects | /r/godot | 22 Jun 2022
    Hi! For all of you C# folks, I've released a nuget package called GoDotTest that allows you to run tests inside your Godot game easily.

What are some alternatives?

When comparing godot-jvm and GoDotTest you can also consider the following projects:

Stride Game Engine - Stride Game Engine (formerly Xenko)

godot-docs - Godot Engine official documentation

godot-kotlin-native - Kotlin bindings for Godot Engine

defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.

godot-kotlin-jvm-demo-3.x

godot-swift - swift language support for the godot game engine

JWebAssembly - Java bytecode to WebAssembly compiler

godex - Godex is a Godot Engine ECS library.

openscad-graph-editor - OpenSCAD Graph Editor