godot-gdhexgrid
A GDScript hexagonal grid implementation for Godot. (by romlok)
Pixelorama
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web! (by Orama-Interactive)
godot-gdhexgrid | Pixelorama | |
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8 | 70 | |
186 | 6,119 | |
- | 2.5% | |
0.0 | 9.7 | |
over 1 year ago | 4 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-gdhexgrid
Posts with mentions or reviews of godot-gdhexgrid.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-11.
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How do you calculate the the radius around a point on an offset grid?
I came up with this using the provided resource and this conversion:
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Finally figured out how to work Hex-Grids properly and made my own Map Generator!
Yes, you are correct. The coordinate system is indeed axial. I read the redblob article and used this library/demo based on the redblob article (https://github.com/romlok/godot-gdhexgrid)
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Best pratices for a Hexgame implementation?
Additionnaly to redblobgames's guide others mentionned, romlok already made an implementation of redblobgames's math into godot's GDScript : https://github.com/romlok/godot-gdhexgrid It works great, you don't have to use it but I guess studying the mechanics could help if you want to rewrite it in python. You get almost everything hex related : distances, barriers, path finding, directions, etc.
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Tried my hand at a tiny hexagon terrain generator! (source in comments)
Maybe check out something like this?
- The first playable Alpha for a hex based 4X game with infinite expansion! A big thanks to this awesome community for helping learn everything I needed to reach this point.
- Help! Unable to change z_index of child via script
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Tips for working with hex grids?
Good Godot Reference: https://github.com/romlok/godot-gdhexgrid/blob/master/HexCell.gd
Pixelorama
Posts with mentions or reviews of Pixelorama.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-13.
- Godot Game Engine
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
- Godot 4.1 Is Released
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Godot or GameMaker studio 2
Take a look on Pixelorama https://github.com/Orama-Interactive/Pixelorama
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Godot for Rich Client Applications?
Pixelorama
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How well suited is Godot to pixel manipulation?
Someone made an image editor in Godot. Maybe try it out to see how well it works https://github.com/Orama-Interactive/Pixelorama
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that).
- Make transition from WebGL to Flutter
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When you use Godot to make an app instead of a game
Pixelorama https://orama-interactive.itch.io/pixelorama