godot-facebook
GodotFirebase
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godot-facebook | GodotFirebase | |
---|---|---|
2 | 20 | |
80 | 482 | |
- | 5.0% | |
0.0 | 5.2 | |
almost 3 years ago | 26 days ago | |
Java | GDScript | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-facebook
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Framework recommondation for highscore list, game cloud saving and push notifications
to make 2) and 3) cross-platform most games use facebook integration. But it doesn't look like the godot addon seems to support cloud saves from what I can see (https://github.com/DrMoriarty/godot-facebook)
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AdMob alternatives?
I found few more but I have not tried these. FAN - https://github.com/DrMoriarty/godot-facebook Check this link. It has many alternatives like Tapdaq, Adcolony etc. if you scroll down. https://github.com/DrMoriarty?tab=repositories If you need help with Appodeal let me know as I was able to get it to work. Appodeal requires GDPR consent screen. Make sure that you are entering your details correctly when you sign up for AdMob. But alternatives will also be good. Initially it requires time to get the plugins to work. Use FAN (with mediation) if possible. AdMob advantage is that it does not require GDPR consent screen and the plugin is easy to use.
GodotFirebase
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Problem with installing plugins
I’m trying to install the Firebase addons from https://github.com/GodotNuts/GodotFirebase/tree/main/addons but once I add them to my Godot project and try to enable them I get this error “Unable to load addon script from path: 'res://addons/godot-firebase/plugin.gd'. This might be due to a code error in that script.” I can’t figure out what’s wrong any help would be appreciated, it also has the same error for the other two plugins I got from the addons
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First Project - Is there a Firebase SDK for C#?
You're gonna get GDScript in your C# pie no matter what you do. So I wouldn't dismiss GodotFirebase (which does have a 4.x branch) out of hand.
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Hello guys I need help please 🙂💔
AuthProvider class: https://github.com/GodotNuts/GodotFirebase/blob/main/addons/godot-firebase/auth/auth_provider.gd
- Best way to save data of a mmorpg?
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Framework recommondation for highscore list, game cloud saving and push notifications
If I get the functionality of firebase right, I could use that to make 2) and 3) working, but I guess that would make it a lot harder to do, as I would have to setup an own database to save my highscore lists and I suppose if I provide kind of my own account system (let them register accounts) that is a lot more complicated on the legal site with data security and stuff, isn't it? Also not sure if https://github.com/GodotNuts/GodotFirebase supports everything I would need for that
- How would you go about implementing a leaderboard?
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Questions about multiplayer server architecture
I used godotNuts Firebase plugin for my project. The setup so far is simple:
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Team GodotNuts Firebase Plugin Massive Update
Hi all! It's been quite some time since I was able to update the Firebase plugin in the asset lib. The reason is: we were hard at work at some much-, much-, much-needed improvements! Here's a link to it: https://github.com/GodotNuts/GodotFirebase
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Is Godot for me?
There are methods of getting notifications, but for push notifications, it's not built-in. You'd have to compile your own template that allows it, which is no trivial feat. There's a solid Firebase plugin which can emulate push notifications with the Realtime Database, but to my knowledge that's the only solution readily available. Find it here. (Note: I maintain this repo, along with many other developers, so if you have questions, feel free to pop into our Discord server, which you can find in the readme.)
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Is there a way to read and store data from firebase and read it in godot?
https://github.com/FrogSquare/GodotFireBase https://github.com/GodotNuts/GodotFirebase
What are some alternatives?
godot-appodeal-android-plugin - Appodeal Android SDK for Godot
godot-admob-ios - Godot's AdMob Plugin for iOS with support for Mediations.
GodotFAN - Facebook Audience Network Ad module for godot
godot-engine.supabase - A lightweight addon which integrates Supabase APIs for Godot Engine out of the box.
godot_ios_plugin_template - Godot iOS plugin template with Swift and NativeLib support.
godot-local-notification - Godot module for local notifications (android and iOS)
Godot-Android-Text-to-Speech - Godot Android Text to Speech plugin for Godot Engine 3.4 or higher
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
Godot-GooglePlay-InApp-Review - Godot Google Play In-App Review plugin for Godot Engine 3.4 or higher
GodotFireBase - FireBase for godot
PGSGP - Play Games Services plugin for Godot Game Engine - Android