godot-1d
lua
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lua
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Can you add a scripting language to your game, such as lua?
Your link for using lua instead oof gdscript in editor not for modding. Check out this link https://github.com/Trey2k/lua . This is for modding. You can import lua files on builded games
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Lua engine module
I have added some pre-built binary's for windows and linux here
What are some alternatives?
Goost - A general-purpose, extensible and customizable C++ extension for Godot Engine.
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
serial_port - A godot module support serial port communication.
godot_luaAPI - This is a Godot addon that adds Lua API support via GDScript, C# or GDExtension. Importantly this is NOT meant to be a replacement for or alternative to GDScript. This addon provides no functionality to program your game out of the box. This addon allows you to create custom Modding API's in a sandboxed environment. You have control of what people can and can not do within that sandbox.
godot_ios_plugin_template - Godot iOS plugin template with Swift and NativeLib support.
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
godot_box2d - A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
gideros - Gideros Release version