go-webgpu VS go-sdl2

Compare go-webgpu vs go-sdl2 and see what are their differences.

go-webgpu

Go bindings for WebGPU, a safe & cross-platform GPU abstraction (by rajveermalviya)
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go-webgpu go-sdl2
2 3
129 2,139
- 0.9%
5.8 7.1
10 months ago 19 days ago
Go C
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

go-webgpu

Posts with mentions or reviews of go-webgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.

go-sdl2

Posts with mentions or reviews of go-sdl2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-05.

What are some alternatives?

When comparing go-webgpu and go-sdl2 you can also consider the following projects:

wgpu-native - Native WebGPU implementation based on wgpu-core

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

fauxgl - Software-only 3D renderer written in Go.

Ebiten - Ebitengine - A dead simple 2D game engine for Go

glfw - Go bindings for GLFW 3

Pixel - A hand-crafted 2D game library in Go

go-bgfx - bgfx for Go

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

vulkan - Vulkan API bindings for Go programming language

d3d9 - Direct3D9 wrapper for Go.

go-webgpu-examples

go-collada - Go package for working with the Collada file format.