go-sdl2
go-webgpu
go-sdl2 | go-webgpu | |
---|---|---|
3 | 2 | |
2,126 | 129 | |
0.3% | - | |
6.9 | 5.8 | |
10 days ago | 9 months ago | |
C | Go | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-sdl2
- C Port of Ken Thompson's Space Travel
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"Dr. Kobushi’s Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
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3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.
go-webgpu
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3D graphics library
You can check out go-webgpu.
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Go bindings for WebGPU
go-webgpu provides binding for wgpu-native (a safe and portable GPU abstraction in Rust, implementing WebGPU API).
What are some alternatives?
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
wgpu-native - Native WebGPU implementation based on wgpu-core
Ebiten - Ebitengine - A dead simple 2D game engine for Go
fauxgl - Software-only 3D renderer written in Go.
Pixel - A hand-crafted 2D game library in Go
glfw - Go bindings for GLFW 3
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
go-bgfx - bgfx for Go
d3d9 - Direct3D9 wrapper for Go.
vulkan - Vulkan API bindings for Go programming language
go-collada - Go package for working with the Collada file format.
go-webgpu-examples