go-collada
go-sdl2
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go-collada | go-sdl2 | |
---|---|---|
- | 3 | |
17 | 2,126 | |
- | 1.4% | |
0.0 | 6.9 | |
over 10 years ago | 5 days ago | |
Go | C | |
MIT License | BSD 3-clause "New" or "Revised" License |
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go-collada
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Tracking mentions began in Dec 2020.
go-sdl2
- C Port of Ken Thompson's Space Travel
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"Dr. Kobushi’s Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
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3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.
What are some alternatives?
Azul3D - Azul3D - A 3D game engine written in Go!
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
termloop - Terminal-based game engine for Go, built on top of Termbox
Ebiten - Ebitengine - A dead simple 2D game engine for Go
go-astar - Go implementation of the A* search algorithm
Pixel - A hand-crafted 2D game library in Go
goxit
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
canvas2d
d3d9 - Direct3D9 wrapper for Go.
g3n - Go 3D Game Engine (http://g3n.rocks)