go-astar
Go implementation of the A* search algorithm (by beefsack)
go-sdl2
SDL2 binding for Go (by veandco)
go-astar | go-sdl2 | |
---|---|---|
1 | 3 | |
582 | 2,133 | |
- | 0.7% | |
0.0 | 7.1 | |
over 2 years ago | 12 days ago | |
Go | C | |
MIT License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-astar
Posts with mentions or reviews of go-astar.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-14.
-
-🎄- 2021 Day 15 Solutions -🎄-
https://github.com/beefsack/go-astar did all the heavy lifting today, first path-finding problem this year! I already had utilities that map the input to a 2d grid of rune so bolting on A* on top of that was fairly trivial.
go-sdl2
Posts with mentions or reviews of go-sdl2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-05.
- C Port of Ken Thompson's Space Travel
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"Dr. Kobushi’s Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
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3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.
What are some alternatives?
When comparing go-astar and go-sdl2 you can also consider the following projects:
goxit
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
GCXO
Ebiten - Ebitengine - A dead simple 2D game engine for Go
go-collada - Go package for working with the Collada file format.
Pixel - A hand-crafted 2D game library in Go
go3d - A performance oriented 2D/3D math package for Go
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
resolv - A Simple 2D Golang collision detection and resolution library for games
d3d9 - Direct3D9 wrapper for Go.
engo - Engo is an open-source 2D game engine written in Go.