gmic
mame
gmic | mame | |
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40 | 287 | |
56 | 7,601 | |
- | 0.9% | |
9.9 | 10.0 | |
1 day ago | 4 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gmic
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bajs thoughts on GIMP?
its a very powerful gnu tool, very powerful. Good thing, if something doesnt work with the result u want, you can write ur own just need to know a little bit of C and math! very pog, very gnu.
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How would you go about combining 75,000 images into a single image (more details inside post)
With a plugin, GMIC you can also produce the average layer, so that spares you setting all the opacities. You still have to load them in Gimp (not too likely to have hem all fit and display). You can also use GMIC directly in a command line (but again, a command line with 75000 files is not obvious, so you may also have to divide and conquer).
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What is this kind of design called? I would like to generate such patterns within a text for a nonprofit math logo I am working on. Any help to develop these would be much appreciated. Also, I need the circles to be as close and nonoverlapping as possible. Been searching but nothing helps. ?
Whatever Software you use (GIMP / Krita / Photoshop / Affinity) you can download a plugin called G'MIC (Free Software), once installed, it should be in the "Filters" list.
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Is there a practical way to create a LUT for mame?
I use the free and open source G'MIC plugin for Gimp (they have a standalone version as well) to create LUT profiles for my lenses and cameras among other effects, I noticed that mame also works with LUTs (here and here), however the feature is not well documented, I'm failing to find a basic step by step guide to make something useful out of it.
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Is there an easier way to animate sections of a still photo besides what I'm thinking of?
the G'MIC plugin is over there > https://gmic.eu
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Breakdown an image
If you don't have the G'MIC plug-in, it's over-there > https://gmic.eu , restart GIMP after G'MIC installation)
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[HELP] I don't know how I created this effect anymore. Maybe you can tell me?
IIRC here is also something like this in the GMIC filter suite.
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questions on transitioning to gimp
There are 2 plug-ins to have whatever you think about plug-in... It's the Resynthesizer plug-in (Photoshop's content-aware is alike it), and G'MIC for its capacity to work on multiple layers at once and some really good filters as well as some 3D objects in it. (and if you have to use the "Style" from Photoshop, I would recommend the different GEGL filters from LinuxBeaver...)
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Inspired, Not Duplicated
There's something to say about where it fits in someone's artistic toolset. Feels like an extensive image computation tool suite, with no lablel or help toolbox for its functions. Like G'IMC, but without its helpful dropdown menu of functions, just a text input area instead. Sure, it still can do a lot. But it's not for everybody, I suppose. (Btw, aforementioned toolsuit does everything I need in tandem with Stable Diffusion. It's awesome. I'll ask them if I can write a slice function with sizes in pixels instead of numbers of slices.)
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Is there a fix for G'mic crashing in Gimp 2.10.30?
Which GIMP are you using? snap, flatpak, PPA, ...? Was G'MIC from the original website https://gmic.eu ? or somewhere else? Which G'MIC version? Why not using GIMP 2.10.32, instead of 2.1030? Which Filter in G'MIC are you using?
mame
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I Accidentally Deleted a Game from MAME
Yes, there are many challenges in reverse engineering these classic games. This is a good example.
https://www.youtube.com/watch?v=objL2hGAEgU
Living in L.A. in the 90's, I remember Pack Mann in Pasadena had this one.
http://www.arcaderestoration.com/games/3330/Gals+Panic+II.as...
The ROM dump's been done but people seem to be stuck on the RLE encoding. It's hard to say what kind of wizardry is needed in this case.
https://github.com/mamedev/mame/issues/5816
- MAME is a multi-purpose emulation framework
- Non-PC compatible x86 computers (Deleted Wikipedia article I wrote in 2007)
- Those were the days.
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Synth Emulation in MAME (Arcade Machine Emulator). A New Trend?
There's a good start at it in the tree ( https://github.com/mamedev/mame/blob/master/src/mame/yamaha/... ) but it's missing the sound generation which is kind of the important part :-)
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MAME 0.260
> As requested by users, you can finally use delta CHD files for clone systems and software items. This allows for major disk space savings in some cases when you have multiple versions of a system or software item.
FWIW, this is commit https://github.com/mamedev/mame/commit/d1172bf710f2a7b1777ed...
- SOURCE filter has been added!!! THANK YOU all dear devs!!!
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Compiling BGFX (dev question)
The GitHub Actions workflow bgfxshaders.yml will rebuild the shaders and then zip them up as an artefact. If you push your shader changes to GitHub and let the workflow run, you can grab the rebuilt shades from there.
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Is cross-compiling MAME from Ubuntu 18 WSL for 32-bit Windows binary a fools errand?
Note that the process of getting the MSYS64/MinGW build environment set up is simple enough that we have automated CI builds for it on GitHub Actions without needing any custom actions of our own.
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Took my son to the arcade and local games/2nd hand store.
I assume they’re free vend because they’re MAME based?
What are some alternatives?
rembg - Rembg is a tool to remove images background
FBNeo - FBNeo - We are Team FBNeo.
resynthesizer - Suite of gimp plugins for texture synthesis
RetroArch - Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
RawTherapee - A powerful cross-platform raw photo processing program
BizHawk - BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
inkscape - Project Website: https://inkscape.org - Code Repository: https://gitlab.com/inkscape/inkscape - Draw freely. 🖌
mame2003-plus-libretro - Updated 2018 version of MAME (0.78) for libretro. with added game support plus many fixes and improvements
gmic-community - Community contributions to the G'MIC software
Mesen-X - Mesen X is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#. This fork is meant to gather development efforts from different forks. Deprecated; see https://github.com/SourMesen/Mesen2/
gimp - Read-only mirror of https://gitlab.gnome.org/GNOME/gimp
AppleWin - Apple II emulator for Windows