glsp
phel-lang
glsp | phel-lang | |
---|---|---|
8 | 16 | |
388 | 396 | |
- | 1.0% | |
3.6 | 9.1 | |
about 2 years ago | 4 days ago | |
Rust | PHP | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glsp
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Steel – An embedded scheme interpreter in Rust
3. Typed Racket
I almost used https://gamelisp.rs/ for a project but the nightly feature it needs broke and it's no longer maintained, glad to see something similar arise! You might want to consider adopting their choice of VecDeque as a list replacement, I think it makes a lot more sense than naive linked lists on modern machines.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.68]
Varied employment history has left me with great soft skills and a broad grab-bag of technical skills, mostly leaning towards high-performance systems programming. Major solo projects have included the scripting language GameLisp, a 2D game engine, and a novel computer vision library.
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Interesting or distinctive lisps?
"Gamelisp is a scripting language for Rust game development." Feature list from the page: No garbage collection pauses (runs gc once per frame), Seamless Rust API, Memory-safe, Feature-rich ("Pattern‑matching, iterators, coroutines, macros..."), Easy entity scripting.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
I'm using Rust to build a host program, and the actual game logic written in GameLisp on top of the bracket-lib. I only have superficial knowledge of Rust, 0 lisp experience, and never embedded a language before, so that's a lot to learn and implement at the same time.
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RoguelikeDev Does The Complete Roguelike Tutorial Starting June 29th 2021
I'm not sure I'll go to the end of the 8 weeks, but I'll make that as fun/interesting as possible and (try to) use GameLisp!
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Implementing a VM: how unsafe should I go?
I feel qualified to answer this! GameLisp was once implemented with highly unsafe code, but later on I reimplemented it using only safe code, with a very small amount of optional unsafety behind a feature flag. GameLisp's performance is currently somewhere between Lua and Python when unsafe code is switched on, or a bit slower than Python when unsafe code is switched off.
- Practicality of embedding a lisp/scheme interpreter that is implemented as C library?
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Version 0.2 of GameLisp, a scripting language for Rust game development
It took a lot of wrestling with the type system, but I've managed to wring out several API improvements for version 0.2. I already considered GameLisp's Rust API to be best-in-class, and this release polishes it even further:
phel-lang
- Phel - a Clojure-like language that transpiles to PHP
- Go with PHP
- How come there is no such thing as an equivalent to TypeScript in PHP?
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Phel, a native LISP for PHP
You can discover everything about this language in the official website: https://phel-lang.org/
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Gacela helps you to split the logic of your app into different modules
Then sorry because I wasn't clear or the project itself is not clear enough. Maybe this other project using Gacela can help illustrating how it is connected to the infrastructure of the architecture: https://github.com/phel-lang/phel-lang/tree/master/src/php (check, for example, the modules Compiler or Run).
- I honestly code in php 4 since that's when i learned. I dislike the new php.
- Phel 0.5 has been released
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Interesting or distinctive lisps?
Phel (https://phel-lang.org/) - built with PHP. Works with PHP ecosystem. Compiles down to php.
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Favorite Lisp project? Shameless plugs welcome & encouraged!
Shameless plug: I'm working on the Phel language. A lisp that compiles to PHP: https://phel-lang.org/
- Inspired by Clojure, we created Phel as a dialect of Lisp that compiles to PHP
What are some alternatives?
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
coalton - Coalton is an efficient, statically typed functional programming language that supercharges Common Lisp.
libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
kandria - A post-apocalyptic actionRPG. Now on Steam!
NetLogo - turtles, patches, and links for kids, teachers, and scientists
cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
hissp - It's Python with a Lissp.
medley - The main repo for the Medley Interlisp project. Wiki, Issues are here. Other repositories include maiko (the VM implementation) and Interlisp.github.io (web site sources)
pgloader - Migrate to PostgreSQL in a single command!
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
web-ctf-container - A training platform with different Scenarios of CTF Web Challenges