glslCanvas
shadertoy-react
glslCanvas | shadertoy-react | |
---|---|---|
3 | 1 | |
1,878 | 114 | |
- | - | |
0.0 | 0.0 | |
10 months ago | about 1 year ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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glslCanvas
- What did they use?
- Mechanical Watch
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The Book of Shaders
I took a deeper dive this past weekend, and what a treat! They've embedded examples that you can interact with using a tool they've created called glslCanvas which helps make it a bit more hands on. I have always appreciated that about devs who share their work using tools like Codepen or Codesandbox because it helps make sense of what can otherwise feel extremely overwhelming.
shadertoy-react
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Looking for an example of using the Javascript shadertoy-react node module with a Typescript React project
I have a basic React Typescript project for a simple website. I would like to use the shadertoy-react module ( https://github.com/mvilledieu/shadertoy-react ) to make a cool background for this website.
What are some alternatives?
glslViewer - Console-based GLSL Sandbox for 2D/3D shaders
shader-park-core - A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
matrix-engine - webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.
shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
shader-doodle - A friendly web-component for writing and rendering shaders.
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
webgl-mipmaps-explainer - explore mipmap and anisotropic filtering options in webgl2
clouds - Clouds wallpaper
gpu-io - A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
mathematical-sculptures - Generate custom parametric surfaces ✒️💠