glottie
liquid-cpp
glottie | liquid-cpp | |
---|---|---|
1 | 1 | |
112 | 25 | |
- | - | |
0.0 | 7.4 | |
over 1 year ago | about 2 months ago | |
C++ | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glottie
-
Game Engine Rendering Architecture
I'd handle game logic by polling for events right before the draw calls (like this: https://github.com/LottieFiles/glottie/blob/master/main.cpp#L250).
liquid-cpp
What are some alternatives?
supertux - SuperTux source code
arl - lists of most popular repositories for most favoured programming languages (according to StackOverflow)
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
JamSpell - Modern spell checking library - accurate, fast, multi-language
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
mini_phone - A fast phone number parser, validator and formatter for Ruby. This gem binds to Google's C++ libphonenumber for spec-compliance and performance.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Sourcetrail - Sourcetrail - free and open-source interactive source explorer
faust - Functional programming language for signal processing and sound synthesis
AFLplusplus - The fuzzer afl++ is afl with community patches, qemu 5.1 upgrade, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more!
tinyrenderer - A brief computer graphics / rendering course
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)