glommio
tokio
glommio | tokio | |
---|---|---|
30 | 211 | |
3,123 | 27,258 | |
1.2% | 1.3% | |
7.5 | 9.5 | |
6 months ago | 1 day ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glommio
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Gazette: Cloud-native millisecond-latency streaming
I feel a bit paralyzed by Fear Of Missing Io_Uring. There's so much awesome streaming stuff about (RisingWave, Materialize, NATS, DataFusion, Velox, many more), but it all feels built on slower legacy system libraries.
It's not heavily used yet, but Rust has a bunch of fairly high visibility efforts. Situation sort of feels similar with http3, where the problem is figuring out what to pick. https://github.com/tokio-rs/tokio-uring https://github.com/bytedance/monoio https://github.com/DataDog/glommio
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I want to share my latest hobby project, dbeel: A distributed thread-per-core nosql db written in rust
I used glommio as the async executor (instead of something like tokio), and it is wonderful. For people wondering whether it's "good enough" or to use C++ and seastar (as I have thought about a lot before starting this project), take the leap of faith, it's fast - both in terms of run time and to code.
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The State of Async Rust
My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.
https://github.com/smol-rs/smol looks promising simply for being minimal
https://github.com/bytedance/monoio looks potentially easier to work with than tokio
https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.
I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.
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Learning Async Rust with Too Many Web Servers
I think you missed one which is based on io_uring [1].
In my benchmarks with a slightly tweaked version it was 2x faster than Nginx and and 30x faster than Python's SimpleHttpServer.
[1] https://github.com/DataDog/glommio/blob/master/examples/hype...
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How much reason is there to be multi-threaded in the k8s environment
b) It's proven now e.g Seastar, Glommio that the fastest way to run a multi-threaded application is to have one instance with one thread pinned per CPU core. Then to have fibers/lightweight threads on top handling all of the asynchronous code. Your approach of lots of instances is the slowest so there will be a ton of unnecessary thread context-switching.
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Why does Actix-web's handler not require Send?
I assume Tokio itself, see e.g monoio or glommio, but also Seastar for C++.
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How does async Rust work
https://github.com/DataDog/glommio Rust thread per core library.
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Use io_uring for network I/O
> Few of us have really figured out io_uring. But that doesn't mean it is slower.
seastar.io is a high level framework that I believe has "figured out" io_uring, with additional caveats the framework imposes (which is honestly freeing).
Additionally the rust equivalent: https://github.com/DataDog/glommio
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Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
This use case is perfect for https://github.com/DataDog/glommio which is a thread-per-core runtime that is appropriate for latency sensitive code.
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Blessed.rs – An unofficial guide to the Rust ecosystem
It's worth mentioning: Under "Async Executors", for "io_uring" there is only "Glommio"
I recently found out that ByteDance has a competitor library which supposedly has better performance:
https://github.com/bytedance/monoio
https://github.com/DataDog/glommio/issues/554
tokio
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Step-by-Step Guide to Server-Side Render React with Rust
For this example, we will use axum, a web framework that works on top of tokio.
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Using Polars in Rust for high-performance data analysis
We’ll use Axum with Tokio to build a web backend, Tracing for logging, and Serde for serialization and deserialization.
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My Contribution to Deno 2.0
Deno (/ˈdiːnoʊ/, pronounced dee-no) is a JavaScript, TypeScript, and WebAssembly runtime with secure defaults and a great developer experience. It's built on V8 Rust, and Tokio.
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Async Rust in Three Parts
> if it compiles it typechecks is kind of tautological
It's not tautological at all, because the type system in Rust and Haskell is not a trivial condition of the language.
> not particularly effective as a saying or slogan
Neither is "if it compiles it runs", rather less so in fact, everyone is sick of hearing it, and rolls their eyes so hard it's actually audible.
Every one of these 764 bugs compiled and passed type checks:
https://github.com/tokio-rs/tokio/labels/C-bug
Not picking on tokio in particular, mind you, finding and fixing bugs is a sign of quality in a library or program.
> I believe it’s meant to be more of a “works, relative to what you might expect from other languages” kind of thing versus, “is a completely perfect program.”
Which is why I describe it as meaningless puffery. What you're saying here is that you know full well it isn't true, but want to keep saying it anyway. My reply is find a way to express yourself which is true, rather than false. I bet you can figure one out.
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Declarative macro magic from Axum in Rust
Axum is one of the most popular web frameworks in Rust. Its compatibility with the Tokio ecosystem and its powerful syntax, among other features, keep it near the front of the pack.
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Encore.ts — 3x faster than ElysiaJS & Hono
A high-performance runtime, with a multi-threaded, asynchronous event loop written in Rust (using Tokio and Hyper).
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Building a JavaScript Runtime in Rust powered by the Nova engine
Tokio: Asynchronous Runtime for Rust
- Rewriting Rust
- Tokio: A runtime for writing reliable asynchronous applications with Rust
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Why Rig? 5 Compelling Reasons to Use Rig for Your Next LLM Project
Concurrent Processing: We're able to handle multiple tasks or LLM requests that run concurrently by leveraging Rust's async capabilities and Tokio runtime to significantly speed up batch operations.
What are some alternatives?
tokio-uring - An io_uring backed runtime for Rust
async-std - Async version of the Rust standard library
Seastar - High performance server-side application framework
Rocket - A web framework for Rust.
monoio - Rust async runtime based on io-uring.
hyper - An HTTP library for Rust
MIO - Metal I/O library for Rust.
futures-rs - Zero-cost asynchronous programming in Rust
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
smol - A small and fast async runtime for Rust
shadowsocks-rust - A Rust port of shadowsocks