glommio VS monoio

Compare glommio vs monoio and see what are their differences.

glommio

Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans. (by DataDog)

monoio

Rust async runtime based on io-uring. (by bytedance)
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glommio monoio
30 26
3,124 4,065
1.2% 2.3%
7.5 8.1
6 months ago 15 days ago
Rust Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glommio

Posts with mentions or reviews of glommio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-08-07.
  • Gazette: Cloud-native millisecond-latency streaming
    6 projects | news.ycombinator.com | 7 Aug 2024
    I feel a bit paralyzed by Fear Of Missing Io_Uring. There's so much awesome streaming stuff about (RisingWave, Materialize, NATS, DataFusion, Velox, many more), but it all feels built on slower legacy system libraries.

    It's not heavily used yet, but Rust has a bunch of fairly high visibility efforts. Situation sort of feels similar with http3, where the problem is figuring out what to pick. https://github.com/tokio-rs/tokio-uring https://github.com/bytedance/monoio https://github.com/DataDog/glommio

  • I want to share my latest hobby project, dbeel: A distributed thread-per-core nosql db written in rust
    3 projects | /r/rust | 13 Nov 2023
    I used glommio as the async executor (instead of something like tokio), and it is wonderful. For people wondering whether it's "good enough" or to use C++ and seastar (as I have thought about a lot before starting this project), take the leap of faith, it's fast - both in terms of run time and to code.
  • The State of Async Rust
    9 projects | news.ycombinator.com | 25 Sep 2023
    My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.

    https://github.com/smol-rs/smol looks promising simply for being minimal

    https://github.com/bytedance/monoio looks potentially easier to work with than tokio

    https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.

    I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.

  • Learning Async Rust with Too Many Web Servers
    4 projects | news.ycombinator.com | 18 Aug 2023
    I think you missed one which is based on io_uring [1].

    In my benchmarks with a slightly tweaked version it was 2x faster than Nginx and and 30x faster than Python's SimpleHttpServer.

    [1] https://github.com/DataDog/glommio/blob/master/examples/hype...

  • How much reason is there to be multi-threaded in the k8s environment
    2 projects | /r/scala | 4 Jul 2023
    b) It's proven now e.g Seastar, Glommio that the fastest way to run a multi-threaded application is to have one instance with one thread pinned per CPU core. Then to have fibers/lightweight threads on top handling all of the asynchronous code. Your approach of lots of instances is the slowest so there will be a ton of unnecessary thread context-switching.
  • Why does Actix-web's handler not require Send?
    3 projects | /r/rust | 18 Jun 2023
    I assume Tokio itself, see e.g monoio or glommio, but also Seastar for C++.
  • How does async Rust work
    6 projects | /r/rust | 27 Apr 2023
    https://github.com/DataDog/glommio Rust thread per core library.
  • Use io_uring for network I/O
    11 projects | news.ycombinator.com | 12 Apr 2023
    > Few of us have really figured out io_uring. But that doesn't mean it is slower.

    seastar.io is a high level framework that I believe has "figured out" io_uring, with additional caveats the framework imposes (which is honestly freeing).

    Additionally the rust equivalent: https://github.com/DataDog/glommio

  • Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
    5 projects | /r/rust | 8 Mar 2023
    This use case is perfect for https://github.com/DataDog/glommio which is a thread-per-core runtime that is appropriate for latency sensitive code.
  • Blessed.rs – An unofficial guide to the Rust ecosystem
    8 projects | news.ycombinator.com | 7 Nov 2022
    It's worth mentioning: Under "Async Executors", for "io_uring" there is only "Glommio"

    I recently found out that ByteDance has a competitor library which supposedly has better performance:

    https://github.com/bytedance/monoio

    https://github.com/DataDog/glommio/issues/554

monoio

Posts with mentions or reviews of monoio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-09-08.
  • QUIC Is Not Quick Enough over Fast Internet
    7 projects | news.ycombinator.com | 8 Sep 2024
  • Techniques for Safe Garbage Collection in Rust
    4 projects | news.ycombinator.com | 25 Aug 2024
    We have another service coming soon, one for which I'm not specifically looking at Go because of the requirements (mixed workload of 10+ GB heaps with deep hierarchies and a lot of small reads/writes on fast NVMes, low p99 network AND disk latency). I was thinking about jumping straight into Rust and using https://github.com/bytedance/monoio as it neatly fits our use case. I've done some things in Rust before, but not a lot. Long compile times I can handle, but I fear refactorings as I don't like when a language gets in my way. But we'll see - who knows!
  • Gazette: Cloud-native millisecond-latency streaming
    6 projects | news.ycombinator.com | 7 Aug 2024
    I feel a bit paralyzed by Fear Of Missing Io_Uring. There's so much awesome streaming stuff about (RisingWave, Materialize, NATS, DataFusion, Velox, many more), but it all feels built on slower legacy system libraries.

    It's not heavily used yet, but Rust has a bunch of fairly high visibility efforts. Situation sort of feels similar with http3, where the problem is figuring out what to pick. https://github.com/tokio-rs/tokio-uring https://github.com/bytedance/monoio https://github.com/DataDog/glommio

  • How to Visualize and Analyze Data in Open Source Communities
    4 projects | dev.to | 21 Apr 2024
  • Core to Core Latency Data on Large Systems
    1 project | news.ycombinator.com | 8 Nov 2023
    There is also another thread-per-core implementation by ByteDance (TikTok) for Rust called Monoio with benchmarks[0] comparing it to Tokio and Glommio.

    [0] https://github.com/bytedance/monoio/blob/master/docs/en/benc...

  • The State of Async Rust
    9 projects | news.ycombinator.com | 25 Sep 2023
    My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.

    https://github.com/smol-rs/smol looks promising simply for being minimal

    https://github.com/bytedance/monoio looks potentially easier to work with than tokio

    https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.

    I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.

  • Why does Actix-web's handler not require Send?
    3 projects | /r/rust | 18 Jun 2023
    I assume Tokio itself, see e.g monoio or glommio, but also Seastar for C++.
  • Introducing `rudis`: A Sharded, Concurrent Mini Redis with Web Interface in Rust
    2 projects | /r/rust | 13 May 2023
    I think monoio is also thread-per-core but also iouring https://github.com/bytedance/monoio. I don't know how you would shard certain keys into different threads, but if you can do that deterministically then there could be a significant speed up.
  • How does async Rust work
    6 projects | /r/rust | 27 Apr 2023
    I believe this is also "thread-per-core".
  • Oxy is Cloudflare's Rust-based next generation proxy framework
    1 project | news.ycombinator.com | 10 Mar 2023
    Bytedance has their in-house monoio <https://github.com/bytedance/monoio> (supports io-uring) but it requires rust nightly.

What are some alternatives?

When comparing glommio and monoio you can also consider the following projects:

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

tokio-uring - An io_uring backed runtime for Rust

delimited

Seastar - High performance server-side application framework

config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).

MIO - Metal I/O library for Rust.

wg-async - Working group dedicated to improving the foundations of Async I/O in Rust

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.

actix-net - A collection of lower-level libraries for composable network services.

shadowsocks-rust - A Rust port of shadowsocks

Tide - Fast and friendly HTTP server framework for async Rust

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Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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