tokio

A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ... (by tokio-rs)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better tokio alternative or higher similarity.

tokio discussion

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tokio reviews and mentions

Posts with mentions or reviews of tokio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2026-06-02.
  • Goroutines in Rust
    5 projects | dev.to | 2 Jun 2026
    That's it. Everything else — async/await, actors, work-stealing executors, lock-free data structures — lives in the ecosystem (tokio, rayon, crossbeam, actix, etc.).
  • Introducing LlamaStash: a zero-overhead, terminal-native llama.cpp launcher
    15 projects | dev.to | 2 Jun 2026
    Building LlamaStash brought me back to a lot of that, but the ground has shifted. ratatui (the maintained fork of tui-rs) is a real, polished framework now. tokio makes async daemons boring in a good way. hyper gives you a respectable HTTP server in a few hundred lines. crossterm handles the cross-platform terminal mess. sysinfo covers host metrics. The pieces are all there and you have LLMs to help you speed up everything to 10x.
  • Go vs Rust: the only backend language debate that actually matters in 2026
    10 projects | dev.to | 14 May 2026
    The async ecosystem has matured to the point where this is actually enjoyable to build now. Tokio is the async runtime most production Rust services are built on, and Axum gives you an ergonomic HTTP layer that won’t make you miss Go’s simplicity quite as much as you’d expect.
  • De C++ a Rust: cómo reescribir infraestructura crítica en producción
    3 projects | dev.to | 18 Apr 2026
    Tokio — Async runtime para Rust — Runtime más usado para servicios de red y concurrencia en Rust.
  • From Futures to Runtimes: How Async Rust Actually Works
    4 projects | dev.to | 10 Apr 2026
    Understanding the internals won't change how you write async Rust day to day, but it changes how you think about it. That mental model helps when you find you're on one of Rust's sharp edges. If you want to go deeper, the tokio source, this blog post by Priyanka Yadav, and Jon Gjengset's async Rust series are the best next steps.
  • Web Developer Travis McCracken on The Simplicity of Net/HTTP in Go
    2 projects | dev.to | 29 Nov 2025
    In fastjson-api, I leveraged Rust’s async capabilities with tokio to handle thousands of simultaneous connections efficiently. The project demonstrates how Rust’s zero-cost abstractions can lead to a lightweight, high-throughput API server.
  • Crossfire: High-performance lockless spsc/mpsc/mpmc channels for Rust
    6 projects | news.ycombinator.com | 1 Nov 2025
    https://github.com/tokio-rs/tokio/pull/7622

    The tests do not appear to simulate the queue in Loom, which would be a very, very good idea.

    This stuff is _hard_, and I almost certainly made a mistake in the above. In practice, the queue is probably fine to use, but I wouldn't be shocked if there's a heisenbug lurking in this codebase that manifests something like: it all works fine now, but in the next LLVM version an optimization pass which breaks it on ARM, and after that the queue yield duplicate values in a busy loop every few million reads which is only triggered in release mode on Graviton processors.

    Or something. Like I said, this stuff is _hard_. I wrote a very detailed simulator for the Rust/C++ memory model, have implemented dozens of lockless algorithms, and I still make a mistake every time I go to write code. You need to simulate it with something like Loom to have any hope of a robust implementation.

    For anyone interested in learning about Rust's memory model, I can't recommend enough Rust Atomics and Locks:

    https://marabos.nl/atomics/

  • I’ve Just Launched a DNS Server in 🦀 Rust!
    1 project | dev.to | 25 Oct 2025
    Asynchronous Processing: With the power of tokio, the server handles DNS queries asynchronously, with no blocking, improving scalability and latency.
  • Cancelling Async Rust
    6 projects | news.ycombinator.com | 3 Oct 2025
    It's definitely a bit contrived, but to me it's also emblematic of the issues with async Rust.

    The note on mpsc::Sender::send losing the message on drop [1] was actually added by me [2], after I wrote the Oxide RFD on cancellations [3] that this talk is a distilled form of. So even the great folks on the Tokio project hadn't considered this particular landmine.

    [1] https://docs.rs/tokio/latest/tokio/sync/mpsc/struct.Sender.h...

    [2] https://github.com/tokio-rs/tokio/pull/5947

    [3] https://rfd.shared.oxide.computer/rfd/0400

  • How to Write Safe Concurrent Code in Rust in 2025?
    1 project | dev.to | 29 Sep 2025
    Asynchronous programming has seen considerable adoption, and Rust's Tokio runtime provides an excellent framework for writing asynchronous code. Utilizing async/await syntax in Rust allows for efficient concurrent execution in I/O-bound applications.
  • A note from our sponsor - SaaSHub
    www.saashub.com | 13 Jul 2026
    SaaSHub helps you find the best software and product alternatives Learn more →

Stats

Basic tokio repo stats
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9.5
3 days ago

tokio-rs/tokio is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of tokio is Rust.


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