glimmer-dsl-libui
raygui
glimmer-dsl-libui | raygui | |
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21 | 30 | |
440 | 3,002 | |
- | - | |
8.0 | 8.9 | |
25 days ago | 1 day ago | |
Ruby | C | |
MIT License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glimmer-dsl-libui
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Shoes makes building little graphical programs for Mac, Windows, Linux simple
glimmer-dsl-libui is a more actively maintained alternative
https://github.com/AndyObtiva/glimmer-dsl-libui
- The Quest for the Ultimate GUI Framework
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Rubio-Radio Currently Playing Song & Full-Text Search
Another GitHub Pull Request for Rubio-Radio (open-source Internet radio app built with Ruby) got accepted and merged, which focused on displaying the currently playing song/program, loading all available radio stations (instead of a pre-defined limit), and enhanced full-text-search support including column-specific queries. The changes have been released in rubio-radio gem version 0.0.6. In fact, the enhanced full-text-search support is included in the latest version of Glimmer DSL for LibUI (Ruby Desktop Development GUI Library used to build Rubio-Radio) as part of the refined_table custom control for use in any projects, so software engineers get that feature for free now.
- _why's Estate
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Rubio-Radio Bookmarking & Async Gradual Fetching
Recently, I blogged about how I contributed Pagination/Filtering support to Rubio-Radio, an Internet radio application built with Ruby and Glimmer DSL for LibUI.
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New Glimmer DSL for LibUI Apps: RubyCrumbler and Rubio-Radio
I am particularly impressed by the fact that the developers of those apps fully went the distance by walking the walk, not just talking the talk, especially given that the developers of the first app (RubyCrumbler) were brand new to Glimmer DSL for LibUI and had to exercise great problem solving skills to finish their app on time for their needs.
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Glimmer DSL for LibUI 0.5.10 - Shape Listeners
# From: https://github.com/AndyObtiva/glimmer-dsl-libui#shape-coloring require 'glimmer-dsl-libui' class ShapeColoring include Glimmer::LibUI::Application COLOR_SELECTION = Glimmer::LibUI.interpret_color(:red) before_body { @shapes = [] } body { window('Shape Coloring', 200, 200) { margined false grid { label("Click a shape to select and\nchange color via color button") { left 0 top 0 hexpand true halign :center vexpand false } color_button { |cb| left 0 top 1 hexpand true vexpand false on_changed do @selected_shape&.fill = cb.color end } area { left 0 top 2 hexpand true vexpand true rectangle(0, 0, 600, 400) { # background shape fill :white } @shapes << colorable(:rectangle, 20, 20, 40, 20) { |shape| fill :lime } @shapes << colorable(:square, 80, 20, 20) { |shape| fill :blue } @shapes << colorable(:circle, 75, 70, 20, 20) { |shape| fill :green } @shapes << colorable(:arc, 120, 70, 40, 0, 145) { |shape| fill :orange } @shapes << colorable(:polygon, 120, 10, 120, 50, 150, 10, 150, 50) { fill :cyan } @shapes << colorable(:polybezier, 20, 40, 30, 100, 50, 80, 80, 110, 40, 120, 20, 120, 30, 91) { fill :pink } } } } } def colorable(shape_symbol, *args, &content) send(shape_symbol, *args) do |shape| on_mouse_up do |area_mouse_event| old_stroke = Glimmer::LibUI.interpret_color(shape.stroke).slice(:r, :g, :b) @shapes.each {|sh| sh.stroke = nil} @selected_shape = nil unless old_stroke == COLOR_SELECTION shape.stroke = COLOR_SELECTION.merge(thickness: 2) @selected_shape = shape end end content.call(shape) end end end ShapeColoring.launch
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Glimmer DSL for LibUI Code Area (Ruby Tooling Future)
# From: https://github.com/AndyObtiva/glimmer-dsl-libui#class-based-custom-controls require 'glimmer-dsl-libui' require 'facets' Address = Struct.new(:street, :p_o_box, :city, :state, :zip_code) class FormField include Glimmer::LibUI::CustomControl options :model, :attribute body { entry { |e| label attribute.to_s.underscore.split('_').map(&:capitalize).join(' ') text <=> [model, attribute] } } end class AddressForm include Glimmer::LibUI::CustomControl options :address body { form { form_field(model: address, attribute: :street) form_field(model: address, attribute: :p_o_box) form_field(model: address, attribute: :city) form_field(model: address, attribute: :state) form_field(model: address, attribute: :zip_code) } } end class LabelPair include Glimmer::LibUI::CustomControl options :model, :attribute, :value body { horizontal_box { label(attribute.to_s.underscore.split('_').map(&:capitalize).join(' ')) label(value.to_s) { text <= [model, attribute] } } } end class AddressView include Glimmer::LibUI::CustomControl options :address body { vertical_box { address.each_pair do |attribute, value| label_pair(model: address, attribute: attribute, value: value) end } } end class ClassBasedCustomControls include Glimmer::LibUI::Application # alias: Glimmer::LibUI::CustomWindow before_body do @address1 = Address.new('123 Main St', '23923', 'Denver', 'Colorado', '80014') @address2 = Address.new('2038 Park Ave', '83272', 'Boston', 'Massachusetts', '02101') end body { window('Class-Based Custom Keyword') { margined true horizontal_box { vertical_box { label('Address 1') { stretchy false } address_form(address: @address1) horizontal_separator { stretchy false } label('Address 1 (Saved)') { stretchy false } address_view(address: @address1) } vertical_separator { stretchy false } vertical_box { label('Address 2') { stretchy false } address_form(address: @address2) horizontal_separator { stretchy false } label('Address 2 (Saved)') { stretchy false } address_view(address: @address2) } } } } end ClassBasedCustomControls.launch
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2021 Was The Year of The Ruby Desktop!!!
Glimmer DSL for LibUI (Prerequisite-Free Ruby Desktop Development GUI Library): this gem just won a 2022 Fukuoka Ruby Special Award after getting judged directly by Matz (creator of Ruby) and the Fukuoka Ruby Award Competition Judges! How is that for a Year of The Ruby Desktop accomplishment!!?!
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Perfect Shape - Pure Ruby Geometric Algrithms
Another reason why this library was created was to address the need for supporting automated declarative drag and drop features in Glimmer DSL for LibUI coming soon (right now, it supports manually implementing drag and drop with area listeners out of the box).
raygui
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Trying raylib, first time user, what should I know?
About the UI interface, I created raygui a simple immediate-mode UI library, you can also take a look: https://github.com/raysan5/raygui
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Building and Linking Google's ANGLE with Raylib on MacOS
git submodule add https://github.com/raysan5/raygui.git vendor/raygui
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Ported some of raylib examples to Zig
Added splicit type casting in commit: https://github.com/raysan5/raygui/commit/78ad65365ebae6433f60cf03a09e76b43c46cfa2
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Is it be possible to use raygui with GLFW & GLEW?
Yes you can use raygui as a standalone library without raylib. Read for more info: https://github.com/raysan5/raygui/blob/master/src/raygui.h.
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Graphic Library for C
Possibly with https://github.com/raysan5/raygui.
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A question about how GUI libraries are written.
For your example of raygui, you can just look. It's a single header file (but does require raylib) to work.
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Are people using Unity to make software?
I'm under the impression that Unity builds have a good deal of overhead. Plus, in many cases, something like raygui (C# bindings) will actually be quicker to develop with. Nothing wrong with Unity, though. The best tool is the one you know how to use, in my opinion.
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raylib 4.2 released!
raylib extra libraries cleanup: raylib has been on diet and all the extra libraries included on previous releases have been removed from raylib. Now raylib only includes the original 7 raylib modules: rcore, rlgl, rshapes, rtextures, rtext, rmodels and raudio. But no worries, extra libraries have not been deleted, they have been moved to their own repos for better maintainability and more focus on its functionality. The libraries moved out from raylib repo are: raygui, physac, rmem, reasings and raudio (standalone mode). On that same line, a new amazing GitHub group: raylib-extras has been created by @JeffM2501 to contain raylib extra libraries as well as other raylib add-ons provided by the community. Jeff has done an amazing work on that line, providing multiple libraries and examples for raylib, like custom first-person and third person camera systems, Dear ImGui raylib integration, multiple specific examples and even a complete RPG Game Example! Great work Jeff! :D
- Raygui - A simple and easy-to-use immediate-mode gui library
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I made a shortlist of good libraries for my GUI C project and I want your thoughts and comments.
You might also want to take a look at raygui
What are some alternatives?
Glimmer - DSL Framework consisting of a DSL Engine and a Data-Binding Library used in Glimmer DSL for SWT (JRuby Desktop Development GUI Framework), Glimmer DSL for Opal (Pure Ruby Web GUI), Glimmer DSL for LibUI (Prerequisite-Free Ruby Desktop Development GUI Library), Glimmer DSL for Tk (Ruby Tk Desktop Development GUI Library), Glimmer DSL for GTK (Ruby-GNOME Desktop Development GUI Library), Glimmer DSL for XML (& HTML), and Glimmer DSL for CSS
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
RubyGnome2 - A set of bindings for the GNOME libraries to use from Ruby.
raylib-cpp - C++ Object Oriented Wrapper for raylib
glimmer-dsl-gtk - Glimmer DSL for GTK - Ruby-GNOME Desktop Development GUI Library
raylib - A simple and easy-to-use library to enjoy videogames programming
Shoes - Shoes 4 : the next version of Shoes
imgui-cmake - Simple project with cmake files to build imgui's example_sdl_opengl3 on multiple platforms.
glimmer-dsl-swing - Glimmer DSL for Swing (JRuby Swing Desktop Development GUI Library) - Enables development of desktop applications using Java Swing and Java 2D, including vector graphics and AWT geometry.
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
qtbindings - An easy to install gem version of the Ruby bindings to Qt
nappgui - Cross-Platform C SDK (precompiled)