glNoise VS OpenSimplex2

Compare glNoise vs OpenSimplex2 and see what are their differences.

glNoise

A collection of GLSL noise functions for use with WebGL with an easy to use API. (by FarazzShaikh)

OpenSimplex2

Successors to OpenSimplex Noise, plus updated OpenSimplex. (by KdotJPG)
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glNoise OpenSimplex2
1 24
222 529
- -
2.9 4.6
8 months ago 3 months ago
GLSL Java
MIT License Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glNoise

Posts with mentions or reviews of glNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-01.

OpenSimplex2

Posts with mentions or reviews of OpenSimplex2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-23.

What are some alternatives?

When comparing glNoise and OpenSimplex2 you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.

simplex - Simplex noise implementation offering 1D, 2D, and 3D forms.

minecraft-miniature-shader - In-style lighting and reflection shader for Minecraft

webgl-noise - Procedural Noise Shader Routines compatible with WebGL

webgl-starfield - Procedural Parallax Starfields in WebGL

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

3DWorld - 3D Procedural Game Engine Using OpenGL