|2 months ago||about 3 hours ago|
|GNU General Public License v3.0 or later||zlib License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Despite having just 5.8% sales, over 38% of bug reports come from Linux
4 projects | news.ycombinator.com | 24 Oct 2021
From https://news.ycombinator.com/item?id=19686470 :
> GitHub and GitLab support task checklists in Markdown and also project boards [...]
> GitHub and GitLab support (multiple) Issue and Pull Request templates:
> Default: /.github/ISSUE_TEMPLATE.md || Configure in web interface
> /.github/ISSUE_TEMPLATE/Name.md || /.gitlab/issue_templates/Name.md
> Default: /.github/PULL_REQUEST_TEMPLATE.md || Configure in web interface
> /.github/PULL_REQUEST_TEMPLATE/Name.md || /.gitlab/merge_request_templates/Name.md
> There are template templates in awesome-github-templates  and checklist template templates in github-issue-templates .
With RubyKaigi 2022 kicking off, I've made DragonRuby Game Toolkit free. Hope you enjoy and feel free to AMA about the engine.
3 projects | reddit.com/r/ruby | 7 Sep 2022
For a more exhaustive verification (only if you have time), you’d need to clone the SDL repo, compile using clang, and see if the visualtest binary runs.
What are some good C programs I can read through?
3 projects | reddit.com/r/C_Programming | 7 Sep 2022
I find SDL (platform abstraction library popular in the games industry) is a well-written and well-structured library that demonstrates solid solutions to a lot of the real-world problems that come up in a large(ish) C projects.
The Legend Of Zelda: A Link to the Past Has Been Decompiled To Run On PC
4 projects | reddit.com/r/pcgaming | 24 Aug 2022
How to create portable Linux binaries (even if you need a recent compiler)
2 projects | reddit.com/r/programming | 23 Aug 2022
And there is SDL2 which you should mostly also not link statically against: https://github.com/libsdl-org/SDL/blob/main/docs/README-dynapi.md
Steam Client Beta - August 4th, 2022 Update adds full support for Nintendo Switch Joycons
2 projects | reddit.com/r/Games | 5 Aug 2022
...That kinda explained why Steam added Joycon support now, given this commit mentions iOS 16.
Steam gets support for Nintendo Online classic controllers
2 projects | reddit.com/r/pcgaming | 1 Aug 2022
Given the history with SDL Input-related stuffs coming over to Steam, we might be getting there?
Having issues using the SDL framework with Xcode on macOS
2 projects | reddit.com/r/gamedev | 13 Jul 2022
Have you tried building the SDL2 source code yourself?
Duckstation M1 - Guide
3 projects | reddit.com/r/macgaming | 19 Jun 2022
SDL2 - Download - Open DMG. Copy folder SDL2.Framework to /Library/Frameworks
Help with Infra Arcana on Ubuntu
2 projects | reddit.com/r/roguelikes | 19 May 2022
The other error message is about SDL2, which is a commonly-used library that handles window creation etc. in a platform-agnostic way. There should be an apt package for it, but I'm not sure what it's called. I'd recommend searching Ubuntu's repositories for that and installing it to fix your issue.
PC players can now update their DualSense wireless controller with the latest firmware from Windows 11 and select Windows 10 devices, without connecting to a PS5.
6 projects | reddit.com/r/Games | 20 Apr 2022
While I'd wait for Microsoft's supposed new Input API to come out on PC (which seems to support PlayStation Controllers right off the bat), I believe SDL2's GameController is the best-case scenario in the meantime, since they already support Motion Sensors, Impulse Triggers, Adaptive Triggers, LED, Touchpad and Paddles(?) while they handle quite the gamepad database. I'm starting to see popular emulators and recent PC sourceports (such as Zelda: Ocarina of Time) taking advantage of it since they expanded their GameController support.
What are some alternatives?
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
DS4Windows - Like those other ds4tools, but sexier
DualSenseSupport - Preliminar DualSense
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
vulkan-guide - Introductory guide to vulkan.
steam-for-linux - Issue tracking for the Steam for Linux beta client
raylib - A simple and easy-to-use library to enjoy videogames programming
DS4Windows - Like those other ds4tools, but sexier
learn-wgpu - Guide for using gfx-rs's wgpu library.
JoyShockMapper - A tool for PC gamers to play games with DualShock 4s, JoyCons, and Pro Controllers. Gyro aiming, flick stick.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
moonlight-tv - Lightweight NVIDIA GameStream Client, for LG webOS for Raspberry Pi